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genesis.go
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genesis.go
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package types
import (
"fmt"
)
// DefaultIndex is the default capability global index
const DefaultIndex uint64 = 1
// DefaultGenesis returns the default Capability genesis state
func DefaultGenesis() *GenesisState {
return &GenesisState{
RollappList: []Rollapp{},
StateInfoList: []StateInfo{},
LatestStateInfoIndexList: []StateInfoIndex{},
LatestFinalizedStateIndexList: []StateInfoIndex{},
BlockHeightToFinalizationQueueList: []BlockHeightToFinalizationQueue{},
// this line is used by starport scaffolding # genesis/types/default
Params: DefaultParams(),
}
}
// Validate performs basic genesis state validation returning an error upon any
// failure.
func (gs GenesisState) Validate() error {
// Check for duplicated index in rollapp
rollappIndexMap := make(map[string]struct{})
for _, elem := range gs.RollappList {
index := string(RollappKey(elem.RollappId))
if _, ok := rollappIndexMap[index]; ok {
return fmt.Errorf("duplicated index for rollapp")
}
rollappIndexMap[index] = struct{}{}
}
// Check for duplicated index in stateInfo
stateInfoIndexMap := make(map[string]struct{})
for _, elem := range gs.StateInfoList {
index := string(StateInfoKey(elem.StateInfoIndex))
if _, ok := stateInfoIndexMap[index]; ok {
return fmt.Errorf("duplicated index for stateInfo")
}
stateInfoIndexMap[index] = struct{}{}
}
// Check for duplicated index in latestStateInfoIndex
latestStateInfoIndexIndexMap := make(map[string]struct{})
for _, elem := range gs.LatestStateInfoIndexList {
index := string(LatestStateInfoIndexKey(elem.RollappId))
if _, ok := latestStateInfoIndexIndexMap[index]; ok {
return fmt.Errorf("duplicated index for latestStateInfoIndex")
}
latestStateInfoIndexIndexMap[index] = struct{}{}
}
// Check for duplicated index in latestFinalizedStateIndex
latestFinalizedStateIndexIndexMap := make(map[string]struct{})
for _, elem := range gs.LatestFinalizedStateIndexList {
index := string(LatestFinalizedStateIndexKey(elem.RollappId))
if _, ok := latestFinalizedStateIndexIndexMap[index]; ok {
return fmt.Errorf("duplicated index for latestFinalizedStateIndex")
}
latestFinalizedStateIndexIndexMap[index] = struct{}{}
}
// Check for duplicated index in blockHeightToFinalizationQueue
blockHeightToFinalizationQueueIndexMap := make(map[string]struct{})
for _, elem := range gs.BlockHeightToFinalizationQueueList {
index := string(BlockHeightToFinalizationQueueKey(elem.FinalizationHeight))
if _, ok := blockHeightToFinalizationQueueIndexMap[index]; ok {
return fmt.Errorf("duplicated index for blockHeightToFinalizationQueue")
}
blockHeightToFinalizationQueueIndexMap[index] = struct{}{}
}
// this line is used by starport scaffolding # genesis/types/validate
return gs.Params.Validate()
}