/
dlex.go
50 lines (44 loc) · 1.54 KB
/
dlex.go
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package resource
// Represents a Dlex resource object that is created using the DLEX file and a name.
type DlexResource struct {
Resource
fileExtension string
layoutDataResourceName string
}
/*
Initializes a new instance of the `DlexResource` class
with DLEX file path and resource name or
byte data of the DLEX file and resource name as parameters.
* @param {string} dlex The dlex file path.
* @param {string} resource The name of the resource.
*/
func NewDlexResourceWithPath(dlexPath string, resourceName string) *DlexResource {
var ep DlexResource
ep = DlexResource{Resource: NewResourceWithPath(dlexPath, resourceName)}
ep.typeOfResource = ep.ResourceType()
return &ep
}
/*
Initializes a new instance of the `DlexResource` class
with DLEX file path and resource name or
byte data of the DLEX file and resource name as parameters.
* @param {byte[]} The byte array of the dlex file.
* @param {string} resource The name of the resource.
*/
func NewDlexResourceWithByteValue(value []byte, resourceName string) *DlexResource {
var ep DlexResource
ep = DlexResource{Resource: *NewResourceWithByteValue(value, resourceName)}
ep.typeOfResource = ep.ResourceType()
return &ep
}
// Gets name for layout data resource.
func (p DlexResource) LayoutDataResourceName() string {
return p.layoutDataResourceName
}
// Sets name for layout data resource.
func (p DlexResource) SetLayoutDataResourceName(layoutData string) {
p.layoutDataResourceName = layoutData
}
func (p DlexResource) ResourceType() ResourceType {
return DlexResourceType
}