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Merge pull request #42 from airware/6.1.0
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Original file line number | Diff line number | Diff line change |
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""">>> help(TileMixin)""" | ||
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import numpy as np | ||
from buzzard._env import env | ||
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class MoveMixin(object): | ||
"""Private mixin for the Footprint class containing move subroutines""" | ||
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def _snap_target_coordinates_before_move(self, tl1, tr1, br1): | ||
rw, rh = self.rsize | ||
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# Extract `source` values *********************************************** ** | ||
v0 = self.pxlrvec | ||
w0 = self.pxtbvec | ||
norm_v0, norm_w0 = self.pxsize | ||
i0 = v0 / norm_v0 | ||
j0 = w0 / norm_w0 | ||
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# Compute `transformed values` ****************************************** ** | ||
v1 = (tr1 - tl1) / rw | ||
w1 = (br1 - tr1) / rh | ||
norm_v1 = np.linalg.norm(v1) | ||
norm_w1 = np.linalg.norm(w1) | ||
i1 = v1 / norm_v1 | ||
j1 = w1 / norm_w1 | ||
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# Prepare comparison function ******************************************* ** | ||
largest_coord = np.abs([tl1, tr1, br1]).max() | ||
spatial_precision = largest_coord * 10 ** -env.significant | ||
def _are_close_enough(p, q): | ||
return (np.abs(p - q) < spatial_precision).all() | ||
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# Compute `transformed and snapped values` ****************************** ** | ||
tl2 = tl1 | ||
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# Attempt rounding to preserve `angle` and `pxsize` | ||
# e.g. The transformation is just a shift | ||
# e.g. The transformation is a flip or a mirror | ||
i2 = np.copysign(i0, i1) | ||
j2 = np.copysign(j0, j1) | ||
norm_v2 = norm_v0 | ||
norm_w2 = norm_w0 | ||
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v2 = i2 * norm_v2 | ||
w2 = j2 * norm_w2 | ||
tr2 = tl2 + v2 * rw | ||
br2 = tr2 + w2 * rh | ||
if _are_close_enough(tr1, tr2) and _are_close_enough(br1, br2): | ||
return tl2, tr2, br2 | ||
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# Attempt rounding to preserve `angle` and `pxsizex / pxsizey` | ||
# e.g. The transformation is a change of unit | ||
i2 = np.copysign(i0, i1) | ||
j2 = np.copysign(j0, j1) | ||
norm_v2 = norm_v1 | ||
norm_w2 = norm_v1 / norm_v0 * norm_w0 | ||
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v2 = i2 * norm_v2 | ||
w2 = j2 * norm_w2 | ||
tr2 = tl2 + v2 * rw | ||
br2 = tr2 + w2 * rh | ||
if _are_close_enough(tr1, tr2) and _are_close_enough(br1, br2): | ||
return tl2, tr2, br2 | ||
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# Attempt rounding to preserve `angle` | ||
# e.g. The transformation is a change of unit different on each axis | ||
i2 = np.copysign(i0, i1) | ||
j2 = np.copysign(j0, j1) | ||
norm_v2 = norm_v1 | ||
norm_w2 = norm_w1 | ||
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v2 = i2 * norm_v2 | ||
w2 = j2 * norm_w2 | ||
tr2 = tl2 + v2 * rw | ||
br2 = tr2 + w2 * rh | ||
if _are_close_enough(tr1, tr2) and _are_close_enough(br1, br2): | ||
return tl2, tr2, br2 | ||
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# Attempt rounding to preserve `pxsize` | ||
# e.g. The transformation is a rotation | ||
i2 = i1 | ||
j2 = j1 | ||
norm_v2 = norm_v0 | ||
norm_w2 = norm_w0 | ||
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v2 = i2 * norm_v2 | ||
w2 = j2 * norm_w2 | ||
tr2 = tl2 + v2 * rw | ||
br2 = tr2 + w2 * rh | ||
if _are_close_enough(tr1, tr2) and _are_close_enough(br1, br2): | ||
return tl2, tr2, br2 | ||
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# Attempt rounding to preserve `pxsizex / pxsizey` | ||
# e.g. The transformation is a rotation and a change of unit | ||
i2 = i1 | ||
j2 = j1 | ||
norm_v2 = norm_v1 | ||
norm_w2 = norm_v1 / norm_v0 * norm_w0 | ||
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v2 = i2 * norm_v2 | ||
w2 = j2 * norm_w2 | ||
tr2 = tl2 + v2 * rw | ||
br2 = tr2 + w2 * rh | ||
if _are_close_enough(tr1, tr2) and _are_close_enough(br1, br2): | ||
return tl2, tr2, br2 | ||
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# Don't perform snapping | ||
return tl1, tr1, br1 |
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