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MacOS build error: 'SDL2/SDL_main.h' file not found #226
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Using older SDL binaries fixed this issue: |
......however, after compiling with SDL 2.0.22 I experienced an issue where my mouse movement would be restricted ingame. Compiled again with this SDL version: https://github.com/libsdl-org/SDL/releases/download/release-2.0.18/SDL2-2.0.18.dmg Now q3e is running smoothly! |
Related issue for those that want to use the latest version. |
Please check current sources |
I believe this is now resolved. I no longer have to use 2.0.18 for my intel macbook, latest build working without any issues. |
Since I got SDL framework installed to the right directory, make does find SDL.h
However, now it's failing to find SDL_main.h.
In fact this is in the same directory as SDL.h. But build is expecting to find it somewhere else?
Compiling on M2.
Full output:
The text was updated successfully, but these errors were encountered: