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one thing I noticed: When configuring persons to be picked up at stops, the persons are registered as waiting at the busStops but since the taxi stops target a lane rather than a stop, the person is never removed from the stop. This leads to lots of stale pointers and is probably responsible for the issue when a transportable pointer is reused and then found during map-lookup.
probably a set or map with pointers and unstable sorting is involved
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