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membership_helpers.go
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membership_helpers.go
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// khan
// https://github.com/topfreegames/khan
//
// Licensed under the MIT license:
// http://www.opensource.org/licenses/mit-license
// Copyright © 2016 Top Free Games <backend@tfgco.com>
package api
import (
"encoding/json"
"github.com/labstack/echo"
"github.com/topfreegames/khan/log"
"github.com/topfreegames/khan/models"
"github.com/uber-go/zap"
)
type membershipOptionalParams struct {
Message string
}
func getMembershipOptionalParameters(app *App, c echo.Context) (*membershipOptionalParams, error) {
data, err := GetRequestBody(c)
if err != nil {
return nil, err
}
var jsonPayload map[string]interface{}
err = json.Unmarshal([]byte(data), &jsonPayload)
if err != nil {
return nil, err
}
var message string
if val, ok := jsonPayload["message"]; ok {
message = val.(string)
} else {
message = ""
}
return &membershipOptionalParams{
Message: message,
}, nil
}
func dispatchMembershipHookByPublicID(app *App, db models.DB, hookType int, gameID, clanID, playerID, requestorID, membershipLevel string) error {
clan, err := models.GetClanByPublicID(db, gameID, clanID)
if err != nil {
return err
}
player, err := models.GetPlayerByPublicID(db, gameID, playerID)
if err != nil {
return err
}
requestor := player
if requestorID != playerID {
requestor, err = models.GetPlayerByPublicID(db, gameID, requestorID)
if err != nil {
return err
}
}
return dispatchMembershipHook(app, db, hookType, gameID, clan, player, requestor, "", membershipLevel)
}
func dispatchMembershipHookByID(app *App, db models.DB, hookType int, gameID string, clanID, playerID, requestorID int64, message, membershipLevel string) error {
clan, err := models.GetClanByID(db, clanID)
if err != nil {
return err
}
player, err := models.GetPlayerByID(db, playerID)
if err != nil {
return err
}
requestor := player
if requestorID != playerID {
requestor, err = models.GetPlayerByID(db, requestorID)
if err != nil {
return err
}
}
return dispatchMembershipHook(app, db, hookType, gameID, clan, player, requestor, message, membershipLevel)
}
func dispatchApproveDenyMembershipHookByID(app *App, db models.DB, hookType int, gameID string, clanID, playerID, requestorID, creatorID int64, message, membershipLevel string) error {
clan, err := models.GetClanByID(db, clanID)
if err != nil {
return err
}
player, err := models.GetPlayerByID(db, playerID)
if err != nil {
return err
}
requestor := player
if requestorID != playerID {
requestor, err = models.GetPlayerByID(db, requestorID)
if err != nil {
return err
}
}
creator := player
if creatorID != playerID {
creator = requestor
if creatorID != requestorID {
creator, err = models.GetPlayerByID(db, creatorID)
if err != nil {
return err
}
}
}
return dispatchApproveDenyMembershipHook(app, db, hookType, gameID, clan, player, requestor, creator, message, membershipLevel)
}
func dispatchMembershipHook(app *App, db models.DB, hookType int, gameID string, clan *models.Clan, player *models.Player, requestor *models.Player, message, membershipLevel string) error {
clanJSON := clan.Serialize()
delete(clanJSON, "gameID")
playerJSON := player.Serialize()
playerJSON["membershipLevel"] = membershipLevel
delete(playerJSON, "gameID")
requestorJSON := requestor.Serialize()
delete(requestorJSON, "gameID")
result := map[string]interface{}{
"gameID": gameID,
"clan": clanJSON,
"player": playerJSON,
"requestor": requestorJSON,
}
if message != "" {
result["message"] = message
}
app.DispatchHooks(gameID, hookType, result)
return nil
}
func dispatchApproveDenyMembershipHook(app *App, db models.DB, hookType int, gameID string, clan *models.Clan, player *models.Player, requestor *models.Player, creator *models.Player, message, playerMembershipLevel string) error {
clanJSON := clan.Serialize()
delete(clanJSON, "gameID")
playerJSON := player.Serialize()
playerJSON["membershipLevel"] = playerMembershipLevel
delete(playerJSON, "gameID")
requestorJSON := requestor.Serialize()
delete(requestorJSON, "gameID")
creatorJSON := creator.Serialize()
delete(creatorJSON, "gameID")
result := map[string]interface{}{
"gameID": gameID,
"clan": clanJSON,
"player": playerJSON,
"requestor": requestorJSON,
"creator": creatorJSON,
}
if message != "" {
result["message"] = message
}
app.DispatchHooks(gameID, hookType, result)
return nil
}
func getPayloadAndGame(app *App, c echo.Context, l zap.Logger) (*BasePayloadWithRequestorAndPlayerPublicIDs, *models.Game, int, error) {
gameID := c.Param("gameID")
var payload BasePayloadWithRequestorAndPlayerPublicIDs
if err := LoadJSONPayload(&payload, c, l.With(zap.String("gameID", gameID))); err != nil {
return nil, nil, 400, err
}
game, err := app.GetGame(c.StdContext(), gameID)
if err != nil {
log.W(l, "Could not find game.")
return nil, nil, 404, err
}
return &payload, game, 200, nil
}