/
model_ipam_network6_edit_success.go
executable file
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/
model_ipam_network6_edit_success.go
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/*
* SOLIDserver API
*
* OpenAPI 3.0.2 API definition for SOLIDserver service from EfficientIP.<p>Copyright © 2000-2021 EfficientIP</p><p><em>All specifications and information regarding the products in this document are subject to change without notice and should not be construed as a commitment by EfficientIP. EfficientIP assumes no responsibility or liability for any mistakes or inaccuracies that may appear in this document. All statements and recommendations in this document are believed to be accurate but are presented without warranty. Users must take full responsibility for their application of any product.</em></p><p>Generated (Monday 14th of June 2021 12:30:34 PM)</p>
*
* API version: 2.0
* Contact: support-api@efficientip.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package sdsclient
import (
"encoding/json"
)
// IpamNetwork6EditSuccess struct for IpamNetwork6EditSuccess
type IpamNetwork6EditSuccess struct {
// state true/false indicate if action succeed
Success *bool `json:"success,omitempty"`
// List or notice/warning/error messages
Messages *[]ApiMessageEntry `json:"messages,omitempty"`
Data *[]IpamNetwork6EditSuccessData `json:"data,omitempty"`
}
// NewIpamNetwork6EditSuccess instantiates a new IpamNetwork6EditSuccess object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIpamNetwork6EditSuccess() *IpamNetwork6EditSuccess {
this := IpamNetwork6EditSuccess{}
return &this
}
// NewIpamNetwork6EditSuccessWithDefaults instantiates a new IpamNetwork6EditSuccess object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIpamNetwork6EditSuccessWithDefaults() *IpamNetwork6EditSuccess {
this := IpamNetwork6EditSuccess{}
return &this
}
// GetSuccess returns the Success field value if set, zero value otherwise.
func (o *IpamNetwork6EditSuccess) GetSuccess() bool {
if o == nil || o.Success == nil {
var ret bool
return ret
}
return *o.Success
}
// GetSuccessOk returns a tuple with the Success field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IpamNetwork6EditSuccess) GetSuccessOk() (*bool, bool) {
if o == nil || o.Success == nil {
return nil, false
}
return o.Success, true
}
// HasSuccess returns a boolean if a field has been set.
func (o *IpamNetwork6EditSuccess) HasSuccess() bool {
if o != nil && o.Success != nil {
return true
}
return false
}
// SetSuccess gets a reference to the given bool and assigns it to the Success field.
func (o *IpamNetwork6EditSuccess) SetSuccess(v bool) {
o.Success = &v
}
// GetMessages returns the Messages field value if set, zero value otherwise.
func (o *IpamNetwork6EditSuccess) GetMessages() []ApiMessageEntry {
if o == nil || o.Messages == nil {
var ret []ApiMessageEntry
return ret
}
return *o.Messages
}
// GetMessagesOk returns a tuple with the Messages field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IpamNetwork6EditSuccess) GetMessagesOk() (*[]ApiMessageEntry, bool) {
if o == nil || o.Messages == nil {
return nil, false
}
return o.Messages, true
}
// HasMessages returns a boolean if a field has been set.
func (o *IpamNetwork6EditSuccess) HasMessages() bool {
if o != nil && o.Messages != nil {
return true
}
return false
}
// SetMessages gets a reference to the given []ApiMessageEntry and assigns it to the Messages field.
func (o *IpamNetwork6EditSuccess) SetMessages(v []ApiMessageEntry) {
o.Messages = &v
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *IpamNetwork6EditSuccess) GetData() []IpamNetwork6EditSuccessData {
if o == nil || o.Data == nil {
var ret []IpamNetwork6EditSuccessData
return ret
}
return *o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IpamNetwork6EditSuccess) GetDataOk() (*[]IpamNetwork6EditSuccessData, bool) {
if o == nil || o.Data == nil {
return nil, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *IpamNetwork6EditSuccess) HasData() bool {
if o != nil && o.Data != nil {
return true
}
return false
}
// SetData gets a reference to the given []IpamNetwork6EditSuccessData and assigns it to the Data field.
func (o *IpamNetwork6EditSuccess) SetData(v []IpamNetwork6EditSuccessData) {
o.Data = &v
}
func (o IpamNetwork6EditSuccess) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Success != nil {
toSerialize["success"] = o.Success
}
if o.Messages != nil {
toSerialize["messages"] = o.Messages
}
if o.Data != nil {
toSerialize["data"] = o.Data
}
return json.Marshal(toSerialize)
}
type NullableIpamNetwork6EditSuccess struct {
value *IpamNetwork6EditSuccess
isSet bool
}
func (v NullableIpamNetwork6EditSuccess) Get() *IpamNetwork6EditSuccess {
return v.value
}
func (v *NullableIpamNetwork6EditSuccess) Set(val *IpamNetwork6EditSuccess) {
v.value = val
v.isSet = true
}
func (v NullableIpamNetwork6EditSuccess) IsSet() bool {
return v.isSet
}
func (v *NullableIpamNetwork6EditSuccess) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIpamNetwork6EditSuccess(val *IpamNetwork6EditSuccess) *NullableIpamNetwork6EditSuccess {
return &NullableIpamNetwork6EditSuccess{value: val, isSet: true}
}
func (v NullableIpamNetwork6EditSuccess) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIpamNetwork6EditSuccess) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}