forked from kubeshop/xk6-tracetest
/
model_linter_result.go
232 lines (193 loc) · 5.82 KB
/
model_linter_result.go
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/*
TraceTest
OpenAPI definition for TraceTest endpoint and resources
API version: 0.2.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the LinterResult type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &LinterResult{}
// LinterResult struct for LinterResult
type LinterResult struct {
MinimumScore *int32 `json:"minimumScore,omitempty"`
Passed *bool `json:"passed,omitempty"`
Score *int32 `json:"score,omitempty"`
Plugins []LinterResultPlugin `json:"plugins,omitempty"`
}
// NewLinterResult instantiates a new LinterResult object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLinterResult() *LinterResult {
this := LinterResult{}
return &this
}
// NewLinterResultWithDefaults instantiates a new LinterResult object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLinterResultWithDefaults() *LinterResult {
this := LinterResult{}
return &this
}
// GetMinimumScore returns the MinimumScore field value if set, zero value otherwise.
func (o *LinterResult) GetMinimumScore() int32 {
if o == nil || isNil(o.MinimumScore) {
var ret int32
return ret
}
return *o.MinimumScore
}
// GetMinimumScoreOk returns a tuple with the MinimumScore field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LinterResult) GetMinimumScoreOk() (*int32, bool) {
if o == nil || isNil(o.MinimumScore) {
return nil, false
}
return o.MinimumScore, true
}
// HasMinimumScore returns a boolean if a field has been set.
func (o *LinterResult) HasMinimumScore() bool {
if o != nil && !isNil(o.MinimumScore) {
return true
}
return false
}
// SetMinimumScore gets a reference to the given int32 and assigns it to the MinimumScore field.
func (o *LinterResult) SetMinimumScore(v int32) {
o.MinimumScore = &v
}
// GetPassed returns the Passed field value if set, zero value otherwise.
func (o *LinterResult) GetPassed() bool {
if o == nil || isNil(o.Passed) {
var ret bool
return ret
}
return *o.Passed
}
// GetPassedOk returns a tuple with the Passed field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LinterResult) GetPassedOk() (*bool, bool) {
if o == nil || isNil(o.Passed) {
return nil, false
}
return o.Passed, true
}
// HasPassed returns a boolean if a field has been set.
func (o *LinterResult) HasPassed() bool {
if o != nil && !isNil(o.Passed) {
return true
}
return false
}
// SetPassed gets a reference to the given bool and assigns it to the Passed field.
func (o *LinterResult) SetPassed(v bool) {
o.Passed = &v
}
// GetScore returns the Score field value if set, zero value otherwise.
func (o *LinterResult) GetScore() int32 {
if o == nil || isNil(o.Score) {
var ret int32
return ret
}
return *o.Score
}
// GetScoreOk returns a tuple with the Score field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LinterResult) GetScoreOk() (*int32, bool) {
if o == nil || isNil(o.Score) {
return nil, false
}
return o.Score, true
}
// HasScore returns a boolean if a field has been set.
func (o *LinterResult) HasScore() bool {
if o != nil && !isNil(o.Score) {
return true
}
return false
}
// SetScore gets a reference to the given int32 and assigns it to the Score field.
func (o *LinterResult) SetScore(v int32) {
o.Score = &v
}
// GetPlugins returns the Plugins field value if set, zero value otherwise.
func (o *LinterResult) GetPlugins() []LinterResultPlugin {
if o == nil || isNil(o.Plugins) {
var ret []LinterResultPlugin
return ret
}
return o.Plugins
}
// GetPluginsOk returns a tuple with the Plugins field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LinterResult) GetPluginsOk() ([]LinterResultPlugin, bool) {
if o == nil || isNil(o.Plugins) {
return nil, false
}
return o.Plugins, true
}
// HasPlugins returns a boolean if a field has been set.
func (o *LinterResult) HasPlugins() bool {
if o != nil && !isNil(o.Plugins) {
return true
}
return false
}
// SetPlugins gets a reference to the given []LinterResultPlugin and assigns it to the Plugins field.
func (o *LinterResult) SetPlugins(v []LinterResultPlugin) {
o.Plugins = v
}
func (o LinterResult) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o LinterResult) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.MinimumScore) {
toSerialize["minimumScore"] = o.MinimumScore
}
if !isNil(o.Passed) {
toSerialize["passed"] = o.Passed
}
if !isNil(o.Score) {
toSerialize["score"] = o.Score
}
if !isNil(o.Plugins) {
toSerialize["plugins"] = o.Plugins
}
return toSerialize, nil
}
type NullableLinterResult struct {
value *LinterResult
isSet bool
}
func (v NullableLinterResult) Get() *LinterResult {
return v.value
}
func (v *NullableLinterResult) Set(val *LinterResult) {
v.value = val
v.isSet = true
}
func (v NullableLinterResult) IsSet() bool {
return v.isSet
}
func (v *NullableLinterResult) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLinterResult(val *LinterResult) *NullableLinterResult {
return &NullableLinterResult{value: val, isSet: true}
}
func (v NullableLinterResult) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLinterResult) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}