/
GeneralEventDispatchExtensions.cs
204 lines (177 loc) · 10.4 KB
/
GeneralEventDispatchExtensions.cs
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using AngleSharp.Dom;
namespace Bunit;
/// <summary>
/// General event dispatch helper extension methods.
/// </summary>
public static class GeneralEventDispatchExtensions
{
/// <summary>
/// Raises the <c>@onactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void Activate(this IElement element) => ActivateAsync(element);
/// <summary>
/// Raises the <c>@onactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task ActivateAsync(this IElement element) => element.TriggerEventAsync("onactivate", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onbeforeactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void BeforeActivate(this IElement element) => BeforeActivateAsync(element);
/// <summary>
/// Raises the <c>@onbeforeactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task BeforeActivateAsync(this IElement element) => element.TriggerEventAsync("onbeforeactivate", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onbeforedeactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void BeforeDeactivate(this IElement element) => BeforeDeactivateAsync(element);
/// <summary>
/// Raises the <c>@onbeforedeactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task BeforeDeactivateAsync(this IElement element) => element.TriggerEventAsync("onbeforedeactivate", EventArgs.Empty);
/// <summary>
/// Raises the <c>@ondeactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void Deactivate(this IElement element) => DeactivateAsync(element);
/// <summary>
/// Raises the <c>@ondeactivate</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task DeactivateAsync(this IElement element) => element.TriggerEventAsync("ondeactivate", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onended</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void Ended(this IElement element) => EndedAsync(element);
/// <summary>
/// Raises the <c>@onended</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task EndedAsync(this IElement element) => element.TriggerEventAsync("onended", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onfullscreenchange</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void FullscreenChange(this IElement element) => FullscreenChangeAsync(element);
/// <summary>
/// Raises the <c>@onfullscreenchange</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task FullscreenChangeAsync(this IElement element) => element.TriggerEventAsync("onfullscreenchange", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onfullscreenerror</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void FullscreenError(this IElement element) => FullscreenErrorAsync(element);
/// <summary>
/// Raises the <c>@onfullscreenerror</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task FullscreenErrorAsync(this IElement element) => element.TriggerEventAsync("onfullscreenerror", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onloadeddata</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void LoadedData(this IElement element) => LoadedDataAsync(element);
/// <summary>
/// Raises the <c>@onloadeddata</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task LoadedDataAsync(this IElement element) => element.TriggerEventAsync("onloadeddata", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onloadedmetadata</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void LoadedMetadata(this IElement element) => LoadedMetadataAsync(element);
/// <summary>
/// Raises the <c>@onloadedmetadata</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task LoadedMetadataAsync(this IElement element) => element.TriggerEventAsync("onloadedmetadata", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onpointerlockchange</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void PointerlockChange(this IElement element) => PointerlockChangeAsync(element);
/// <summary>
/// Raises the <c>@onpointerlockchange</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task PointerlockChangeAsync(this IElement element) => element.TriggerEventAsync("onpointerlockchange", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onpointerlockerror</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void PointerlockError(this IElement element) => PointerlockErrorAsync(element);
/// <summary>
/// Raises the <c>@onpointerlockerror</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task PointerlockErrorAsync(this IElement element) => element.TriggerEventAsync("onpointerlockerror", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onreadystatechange</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void ReadystateChange(this IElement element) => ReadystateChangeAsync(element);
/// <summary>
/// Raises the <c>@onreadystatechange</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task ReadystateChangeAsync(this IElement element) => element.TriggerEventAsync("onreadystatechange", EventArgs.Empty);
/// <summary>
/// Raises the <c>@onscroll</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
public static void Scroll(this IElement element) => ScrollAsync(element);
/// <summary>
/// Raises the <c>@onscroll</c> event on <paramref name="element"/>, passing an empty (<see cref="EventArgs.Empty"/>)
/// to the event handler.
/// </summary>
/// <param name="element">The element to raise the event on.</param>
/// <returns>A task that completes when the event handler is done.</returns>
public static Task ScrollAsync(this IElement element) => element.TriggerEventAsync("onscroll", EventArgs.Empty);
}