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关于开放域在手机上的卡顿问题 #2

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ustchcl opened this issue May 31, 2018 · 4 comments
Open

关于开放域在手机上的卡顿问题 #2

ustchcl opened this issue May 31, 2018 · 4 comments

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@ustchcl
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ustchcl commented May 31, 2018

按照这个教程http://developer.egret.com/cn/github/egret-docs/Engine2D/minigame/openDataContext/index.html, 在电脑上帧数正常。但在Android和iOS手机上,含有开放域内容的均卡顿严重,感觉像是sharedCanvas生成bitmap绘制消耗时间过长? @himuil 能看下么,万分感谢

@himuil
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himuil commented Jun 6, 2018

近期就会放出解决卡顿的版本

@ustchcl
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ustchcl commented Jun 6, 2018

赞!

@crossjs
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crossjs commented Jan 19, 2019

@himuil 有解决方案?

@crossjs
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crossjs commented Jan 24, 2019

官方不给力,自己研究出解决方案了……

白鹭的开源,不像真的开源……

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