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按照这个教程http://developer.egret.com/cn/github/egret-docs/Engine2D/minigame/openDataContext/index.html, 在电脑上帧数正常。但在Android和iOS手机上,含有开放域内容的均卡顿严重,感觉像是sharedCanvas生成bitmap绘制消耗时间过长? @himuil 能看下么,万分感谢
The text was updated successfully, but these errors were encountered:
近期就会放出解决卡顿的版本
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赞!
@himuil 有解决方案?
官方不给力,自己研究出解决方案了……
白鹭的开源,不像真的开源……
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按照这个教程http://developer.egret.com/cn/github/egret-docs/Engine2D/minigame/openDataContext/index.html, 在电脑上帧数正常。但在Android和iOS手机上,含有开放域内容的均卡顿严重,感觉像是sharedCanvas生成bitmap绘制消耗时间过长? @himuil 能看下么,万分感谢
The text was updated successfully, but these errors were encountered: