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GM Standard Drum Map #29

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eh2k opened this issue Jan 28, 2023 · 0 comments
Open

GM Standard Drum Map #29

eh2k opened this issue Jan 28, 2023 · 0 comments

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@eh2k
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eh2k commented Jan 28, 2023

... An idea is to expand the ROM drum sounds if there is flash left. The individual sounds in that engine could be triggered via MIDI notes general MIDI style. ...

Originally posted by @rheslip in #1 (comment)

@rheslip

thanks for your feedback and suggestions.

I have already thought about the implementation.

One possibility would be to simply introduce a new engine e.g. based on the TR-707 similar to Midi/VAx6 in the Midi category.

Another possibility would be, in the Midi settings somehow handle the Channel-10 separately, and there assign individual keys to different Engins.

https://de.wikipedia.org/wiki/General_MIDI#/media/Datei:GM_Standard_Drum_Map_on_the_keyboard.svg

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