/
vector3.cpp
70 lines (58 loc) · 1.62 KB
/
vector3.cpp
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///////////////////////////////////////////////////////////////////////////
//
// Copyright 2010
//
// This file is part of starlight.
//
// starlight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// starlight is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with starlight. If not, see <http://www.gnu.org/licenses/>.
//
///////////////////////////////////////////////////////////////////////////
//
// File and Version Information:
// $Rev:: 28 $: revision of last commit
// $Author:: bgrube $: author of last commit
// $Date:: 2010-12-10 18:30:01 +0000 #$: date of last commit
//
// Description:
//
//
//
///////////////////////////////////////////////////////////////////////////
#include "vector3.h"
vector3::vector3()
{
_vec[0] = 0;
_vec[1] = 0;
_vec[2] = 0;
}
vector3::vector3(double x, double y, double z)
{
_vec[0] = x;
_vec[1] = y;
_vec[2] = z;
}
vector3::~vector3()
{ }
void vector3::SetVector(double x, double y, double z)
{
_vec[0] = x;
_vec[1] = y;
_vec[2] = z;
}
void vector3::SetVector(double *vec)
{
_vec[0] = vec[0];
_vec[1] = vec[1];
_vec[2] = vec[2];
}