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If the ASIO buffer size is greater than the Windows audio engine's periodicity (default of 10ms), buffer xruns will occur. Might be able to work around this by setting PKEY_AudioEngine_OEMPeriod.
The text was updated successfully, but these errors were encountered:
If the ASIO buffer size is greater than the Windows audio engine's periodicity (default of 10ms), buffer xruns will occur. Might be able to work around this by setting PKEY_AudioEngine_OEMPeriod.
The text was updated successfully, but these errors were encountered: