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sound-visualizer

Description

A small, vanilla JavaScript and TypeScript library meant to easily visualize sound-waves in HTML.

Written in TypeScript and made to be easy for functional programming and general use.

Getting Started

Installation

npm install sound-visualizer

Usage

This library offers two main forms of visualization: continuous and current.

The continuous version (technically referred to as an oscillogram) is similar to the kind of visualization done by apps like WhatsApp and Audacity, where the wave being displayed reflects what has been recorded so far.

The current version (a simple soundwave visualization) displays what is being currently recorded as a wave, moving up and down according to frequency.

The easiest way to see the difference between the two is to visit the codesandbox.

To use one or the other, simply import them:

import { currentVisualizer, continuousVisualizer } from 'sound-visualizer';

Documentation

Visualizers

Arguments

Each visualizer takes three arguments, with the third one being different depending on the visualizer.

  • canvas (HTMLCanvasElement): the canvas to display the visualization on.
  • audio (MediaStream): the audio to visualize.
  • options: an optional object containing additional options; see below.

Return type

Each visualizer function returns an object with the following properties:

export type VisualizerFunctions = {
    start: () => void;
    stop: () => void;
    reset: () => void;
}

As their names suggest, start starts the visualization, stop stops the visualization, and reset calls stop and then clears the canvas.

Options

Continuous Visualizer
export type DrawContinuousOptions = {
    lineWidth?: "thin" | "default" | "thick" | number;
    strokeColor?: string;
    slices?: number;
    barRadius?: number;
}
  • lineWidth (number | string): the width of the lines that make up the wave; if a thickness string is provided, it will be translated into a percentage of the canvas's width, if a number is provided it will be used a px value. Default: "default".
  • strokeColor (string): the color of the wave; Default: "#000".
  • slices (number): the number of slices drawn onto the canvas to make up the wave; Default: 100.
  • barRadius (number): the border radius of each bar, setting 0 will draw a normal rectangle; Default: 0.
Current Visualizer
export type DrawCurrentOptions = {
    lineWidth?: "thin" | "default" | "thick" | number;
    strokeColor?: string;
    heightNorm?: number;
}
  • lineWidth (number | string): the width of the lines that make up the wave; if a thickness string is provided, it will be translated into a percentage of the canvas's width, if a number is provided it will be used a px value. Default: "default".
  • strokeColor (string): the color of the wave; Default: "#000".
  • heightNorm (number): a number used to normalize the height of the wave; the wave function is multiplied by this number, so a number larger than 1 will exaggerate the height of the wave, while a number between 0 and 1 will minimize it. Default: 1.

Helpers

This library also exposes a few of the useful functions used internally by the visualizers.They are seperated into pure and impure, depending on whether they are pure functions in the functional-programming sense (it was an easy way for me to think about the code 😸).

Pure

widthFromOption
export function widthFromOption(
  lineWidth: number | "thin" | "thick" | "default",
  canvasWidth: number
): number;

Used to transform the "thin" | "thick" | "default" options for lineWidth into a useable px value, as a percentage of the canvas' width.

calculateLine
export function calculateLine(canvasHeight: number, value: number): { start: number; end: number };

Used to calculate the coordinates on the canvas that should start and end the line visualized at a certain moment in time.

waveForm
export function waveForm(array: number[]): number;

Used to calculate the wave-form value for a number array. Equivalent to $Max - Min$ where $Max$ is the maximum value in the array and $Min$ is the minimum value in the array. This helper isn't actually used internally by sound-visualizer - waveFormUint is used instead - but it's still exposed for convenience. It can also be acheived by doing:

Math.max(...array) - Math.min(...array)

but waveForm is simply written to iterate over the array only once.

waveFormUint
export function waveFormUint(array: Uint8Array): number;

Identical to waveForm but utilizes the maximum and minimum sizes of a Uint8.

frequencyValue
export function frequencyValue(array: Uint8Array): number;

Takes the result of waveFormUint and flips it, so that a large waveFormUint result becomes a small number, and vice versa. This is the function that is actually used by the continuousVisualizer, because the canvas coordinates work in such a way that a small number is closer to the edge of the canvas.

Impure

clearCanvas
export function clearCanvas(canvas: HTMLCanvasElement): void;

Clears a canvas with a 2d context.

drawContinuousWave
export function drawContinuousWave(
  canvas: HTMLCanvasElement,
  audioHistory: number[],
  options: DrawContinuousOptions = defaultOptions
): void;

Function used to draw for every tick of the continuousVisualizer. audioHistory is an array of frequency values for the calculated history of the audio.

drawCurrentWave
export function drawCurrentWave(
  canvas: HTMLCanvasElement,
  audioData: Uint8Array,
  options: DrawCurrentOptions = defaultOptions
): void;

Function used to draw for every tick of the currentVisualizer.

startAnalysis
export function startAnalysis(audio: MediaStream): { analyse: () => Uint8Array, disconnect: () => void };

Function used to analyse the current audio's byteTimeDomainData. Abstracts away the pretty unreadable actions required to get the desired Uint8Array (which is later passed to drawCurrentWave or calculated with frequencyValue and added to the audioHistory array).

Additional notes

The ContinuousVisualizer and CurrentVisualizer types are exported from this package, and an additional Visualizer type is exported for convenience, which is a union type for both.

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