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Option to change audio quality in 1:1 calls #12739
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Appreciate this! |
Since Riot uses Jitsi for group calls, it sounds like this is most likely to happen if a request is filed with https://github.com/jitsi/jitsi-meet/issues. |
@jryans Does Riot use Jitsi for 1:1 calls? |
No. For 1:1 calls, Riot uses P2P WebRTC directly. It would depend on whether browsers offer such an option to control audio quality in that case. |
If this is more important for group vs. 1:1 calls, it might make sense to track with separate issues, as they are different paths, each with their own challenges. |
Yeah really wish we could have actual controls over codecs and bitrates in 1:1. The quality really is not as good as I was hoping for. And getting 64-128kbps of upload rate is trivial now adays. We need options for those on limited connections, and those with plenty of bandwidth. I too am really interested in this. |
Users with good microphones, fast computers, and fast network may want to have higher quality audio.
The Opus codec supports 6 kb/s to 510 kb/s bitrate! Why not utilize it?
High quality audio can be beneficial in many scenarios:
On the other hand, on slow networks, some people would settle for the lowest quality just to be able to talk.
I suggest that users could specify the bitrate with digits would be the most flexible solution. It should be changeable during a call, and Riot should save the last used bitrate for each user.
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