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GameObject.java
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GameObject.java
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package com.ks2002br.frameworks;
import java.awt.Graphics;
public abstract class GameObject {
protected ObjectId id; // Id do objeto
protected float x,y; // posicao x e y na tela
protected float spdX,spdY; // velocidade x e y
//construtor
public GameObject(float x, float y, ObjectId id) {
this.x = x;
this.y = y;
this.id = id;
}
public abstract void tick();
public abstract void render(Graphics g);
public ObjectId getId() {
return id;
}
// public void setId(ObjectId id) {
// this.id = id;
// }
public float getX() {
return x;
}
public void setX(float x) {
this.x = x;
}
public float getY() {
return y;
}
public void setY(float y) {
this.y = y;
}
public float getSpdX() {
return spdX;
}
public void setSpdX(float spdX) {
this.spdX = spdX;
}
public float getSpdY() {
return spdY;
}
public void setSpdY(float spdY) {
this.spdY = spdY;
}
}