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IDirect3DVertexBuffer9.cpp
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IDirect3DVertexBuffer9.cpp
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/**
* Copyright (C) 2017 Elisha Riedlinger
*
* This software is provided 'as-is', without any express or implied warranty. In no event will the
* authors be held liable for any damages arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you wrote the
* original software. If you use this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented as
* being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "d3d9.h"
HRESULT m_IDirect3DVertexBuffer9::QueryInterface(THIS_ REFIID riid, void** ppvObj)
{
if ((riid == IID_IDirect3DVertexBuffer9 || riid == IID_IUnknown || riid == IID_IDirect3DResource9) && ppvObj)
{
AddRef();
*ppvObj = this;
return S_OK;
}
return ProxyInterface->QueryInterface(riid, ppvObj);
}
ULONG m_IDirect3DVertexBuffer9::AddRef(THIS)
{
return ProxyInterface->AddRef();
}
ULONG m_IDirect3DVertexBuffer9::Release(THIS)
{
return ProxyInterface->Release();
}
HRESULT m_IDirect3DVertexBuffer9::GetDevice(THIS_ IDirect3DDevice9** ppDevice)
{
if (ppDevice)
{
if (m_pDevice)
{
m_pDevice->AddRef();
*ppDevice = m_pDevice;
return D3D_OK;
}
else if (m_pDeviceEx)
{
m_pDeviceEx->AddRef();
*ppDevice = m_pDeviceEx;
return D3D_OK;
}
}
return D3DERR_INVALIDCALL;
}
HRESULT m_IDirect3DVertexBuffer9::SetPrivateData(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags)
{
return ProxyInterface->SetPrivateData(refguid, pData, SizeOfData, Flags);
}
HRESULT m_IDirect3DVertexBuffer9::GetPrivateData(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData)
{
return ProxyInterface->GetPrivateData(refguid, pData, pSizeOfData);
}
HRESULT m_IDirect3DVertexBuffer9::FreePrivateData(THIS_ REFGUID refguid)
{
return ProxyInterface->FreePrivateData(refguid);
}
DWORD m_IDirect3DVertexBuffer9::SetPriority(THIS_ DWORD PriorityNew)
{
return ProxyInterface->SetPriority(PriorityNew);
}
DWORD m_IDirect3DVertexBuffer9::GetPriority(THIS)
{
return ProxyInterface->GetPriority();
}
void m_IDirect3DVertexBuffer9::PreLoad(THIS)
{
return ProxyInterface->PreLoad();
}
D3DRESOURCETYPE m_IDirect3DVertexBuffer9::GetType(THIS)
{
return ProxyInterface->GetType();
}
HRESULT m_IDirect3DVertexBuffer9::Lock(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags)
{
return ProxyInterface->Lock(OffsetToLock, SizeToLock, ppbData, Flags);
}
HRESULT m_IDirect3DVertexBuffer9::Unlock(THIS)
{
return ProxyInterface->Unlock();
}
HRESULT m_IDirect3DVertexBuffer9::GetDesc(THIS_ D3DVERTEXBUFFER_DESC *pDesc)
{
return ProxyInterface->GetDesc(pDesc);
}