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compatibility on o2jam #2

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jcgo16 opened this issue May 1, 2017 · 4 comments
Closed

compatibility on o2jam #2

jcgo16 opened this issue May 1, 2017 · 4 comments

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@jcgo16
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jcgo16 commented May 1, 2017

http://o2jam.com.ph

Theres an issue, when i enable ddrawcompat on the ini it works but the website doesnt work ingame
When i disable ddrawcompat everything lags and the web works again
you can try my game, btw im using the ddrawcompat ddraw on the main game

and another issue with ddrawcompat is you cannot use any overlay apps like discord, twitch, fraps, bandicam

@elishacloud
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Hello jcgo16, it looks like these two issues are already reported here and here.

I can try and look at these issues this weekend, if I have time. But I believe if narzoul has not fixed them then I may not be able to either. Interestingly enough it seems like o2jam is supposed to support Windows 10. You should not need to use DDrawCompat for this game at all.

@jcgo16
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jcgo16 commented May 8, 2017

nope, i just put it like that because we're using ddrawcompat, without it the game will lag to the point the song and the notes are not in sync

@elishacloud
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Ok, try this patch. I made a few changes that should help fix both reported issues:

  1. Added an option to prevent DDrawCompat from setting the setAppCompatData -> disableMaxWindowedMode.
  2. Added an option to prevent DDrawCompat from setting the GDI Hook.
  3. Added alpha channel support for DDrawCompat to help support overlay apps.
  4. Added DxWnd to this package, which is needed to get overlay applications to work.

To install simply drop all 5 files into the o2jam folder, where the main game exe is.

o2jam.zip

@elishacloud
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Closing the issue because no response.

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