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Fail to build on macOS 12.6, Xcode 14.0 and iOS 16.0 #9
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When this happens then likely something failed with the |
Thank you for your quick response. I found the following error:
But I feel it seems strange because I can run
|
Ah, I may understood the cause. The script: #!/bin/bash
set -e
# Setting up the PATH environment
[ -s /opt/homebrew/bin/brew ] && eval $(/opt/homebrew/bin/brew shellenv)
[ -s /usr/local/bin/brew ] && eval $(/usr/local/bin/brew shellenv)
export NVM_DIR="$HOME/.nvm"
[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm
[ -s "$HOME/.asdf/asdf.sh" ] && \. $HOME/.asdf/asdf.sh # This loads asdf
./run_mix Assumes I installed In this case,
I can build using the following script: #!/bin/bash
set -e
# Setting up the PATH environment
[ -s /opt/homebrew/bin/brew ] && eval $(/opt/homebrew/bin/brew shellenv)
[ -s /usr/local/bin/brew ] && eval $(/usr/local/bin/brew shellenv)
export NVM_DIR="$HOME/.nvm"
[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm
[ -s "`brew --prefix asdf`/libexec/asdf.sh" ] && \. `brew --prefix asdf`/libexec/asdf.sh # This loads asdf
./run_mix |
I built successfully, but I got the following Exception:
|
Regarding the asdf issue we just merged a PR that is using Regarding the crash is that running the simulator on an M2? Or are you running on a real device? |
I ran it on the real device. |
I confirmed the PR works well until building. Thank you. In addition, it still crash. |
Just did the same found that XCode 14 somehow changed the embedding for ZIPFoundation and I've fixed that. Pushed an update here to main. Please check if that works for you! |
It works well! Thank you so much! |
My environment is:
I did the following steps:
export DED_LDFLAGS_CONFTEST="-bundle"
withasdf
git clone https://github.com/elixir-desktop/ios-example-app.git
cd ios-example-app
carthage update --platform ios --use-xcframeworks --no-use-binaries --new-resolver
(According to this issue: Carthage gets stuck oncarthage update
Carthage/Carthage#2615)open todoapp.xcodeproj
But, I got the error:
error build: Command PhaseScriptExecution failed with a nonzero exit code
.I found the issue #3, but I feel my issue may be different to it.
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