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Right now, a projectile fired will indiscriminately damage whatever it hit.
Define a matrix for what can damage what? Here are the contenders: Turrets, Enemies, Player Projectiles. Plus potentially more
Expanding on this, what does a thing aim at first? How do turrets choose which enemy to hit? Can the enemy shoot at turrets?
The text was updated successfully, but these errors were encountered:
You: Damage enemies only Turret: Damages enemies only Enemies: Damage turrets and player, but focus on target
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Right now, a projectile fired will indiscriminately damage whatever it hit.
Define a matrix for what can damage what? Here are the contenders: Turrets, Enemies, Player Projectiles. Plus potentially more
Expanding on this, what does a thing aim at first? How do turrets choose which enemy to hit? Can the enemy shoot at turrets?
The text was updated successfully, but these errors were encountered: