forked from vvvv/vvvv-sdk
/
VVVVPlugHostMono.csproj
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/
VVVVPlugHostMono.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<AssemblyName>TimelinerSA</AssemblyName>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{F3CA130F-2045-4F0E-B9BC-4DC4338057B2}</ProjectGuid>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<NoStdLib>False</NoStdLib>
<RegisterForComInterop>False</RegisterForComInterop>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
<BaseAddress>4194304</BaseAddress>
<PlatformTarget>x86</PlatformTarget>
<FileAlignment>4096</FileAlignment>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<OutputPath>bin\</OutputPath>
<OutputType>Exe</OutputType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace>VVVVPlugHostMono</RootNamespace>
<TargetFrameworkProfile />
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<Optimize>False</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>Full</DebugType>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
<RootNamespace>TimelineHost</RootNamespace>
<OutputType>WinExe</OutputType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<Optimize>True</Optimize>
<DefineConstants>TRACE</DefineConstants>
<DebugType>None</DebugType>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<RootNamespace>Hoster</RootNamespace>
<OutputType>WinExe</OutputType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>Full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin</OutputPath>
<WarningLevel>4</WarningLevel>
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Reference Include="SlimDX">
<HintPath>..\vvvv45\src\thirdparty\SlimDX.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="MainForm.cs">
<Generator>p</Generator>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="PinPanel.cs" />
<Compile Include="PinPanel.Designer.cs">
<DependentUpon>PinPanel.cs</DependentUpon>
</Compile>
<Compile Include="PluginHost\BasePin.cs" />
<Compile Include="PluginHost\ColorPin.cs" />
<Compile Include="PluginHost\EnumPin.cs" />
<Compile Include="PluginHost\LayerPin.cs" />
<Compile Include="PluginHost\MeshPin.cs" />
<Compile Include="PluginHost\NodePins.cs" />
<Compile Include="PluginHost\PluginHost.cs" />
<Compile Include="PluginHost\StatePin.cs" />
<Compile Include="PluginHost\StringPin.cs" />
<Compile Include="PluginHost\TexturePin.cs" />
<Compile Include="PluginHost\Timer.cs" />
<Compile Include="PluginHost\TransformPins.cs" />
<Compile Include="PluginHost\ValuePin.cs" />
<Compile Include="PluginPage.cs" />
<Compile Include="PluginPage.Designer.cs">
<DependentUpon>PluginPage.cs</DependentUpon>
</Compile>
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PluginPage.resx">
<DependentUpon>PluginPage.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\vvvv45\src\core\PluginInterfaces\PluginInterfaces.csproj">
<Project>{837C740A-485C-424C-8C38-086ED3DC73CB}</Project>
<Name>PluginInterfaces</Name>
</ProjectReference>
<ProjectReference Include="..\vvvv45\src\core\Utils\Utils.csproj">
<Project>{C3773330-81FA-4253-823E-1BDE1529AA99}</Project>
<Name>Utils</Name>
</ProjectReference>
<ProjectReference Include="..\vvvv45\src\nodes\plugins\Windows\Remoter\Remoter.csproj">
<Project>{BE8F0188-A22A-4ED6-B94D-963F37F114AD}</Project>
<Name>Remoter</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>