/
create_lobby.go
57 lines (43 loc) · 1.39 KB
/
create_lobby.go
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package main
import (
"context"
"errors"
"github.com/elojah/game_02/pkg/account/dto"
gerrors "github.com/elojah/game_02/pkg/errors"
"github.com/elojah/game_02/pkg/lobby"
gulid "github.com/elojah/game_02/pkg/ulid"
"github.com/gogo/status"
"github.com/rs/zerolog/log"
"google.golang.org/grpc/codes"
)
func (h handler) CreateLobby(ctx context.Context, request *dto.Auth) (*lobby.L, error) {
logger := log.With().Str("method", "create_lobby").Logger()
// #Request processing
if request == nil {
err := gerrors.ErrNullRequest{}
logger.Error().Err(err).Msg("null request")
return &lobby.L{}, status.New(codes.InvalidArgument, err.Error()).Err()
}
// #Check credentials
_, err := h.account.Authorize(ctx, request.ID, request.Token)
if err != nil {
if errors.As(err, &gerrors.ErrInvalidCredentials{}) {
logger.Error().Err(err).Msg("invalid credentials")
return &lobby.L{}, status.New(codes.Unauthenticated, err.Error()).Err()
}
logger.Error().Err(err).Msg("failed to authenticate")
return &lobby.L{}, status.New(codes.Internal, err.Error()).Err()
}
// #Pre-assign lobby
lo := lobby.L{
ID: gulid.NewID(),
Name: "default",
}
// Create lobby
if err := h.lobby.Upsert(ctx, lo); err != nil {
logger.Error().Err(err).Msg("failed to create room")
return &lobby.L{}, status.New(codes.Internal, err.Error()).Err()
}
logger.Info().Msg("success")
return &lobby.L{}, nil
}