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[1.7.10] archaicfix crash when start the game with optifine #12

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quentin452 opened this issue Aug 30, 2022 · 8 comments
Closed

[1.7.10] archaicfix crash when start the game with optifine #12

quentin452 opened this issue Aug 30, 2022 · 8 comments

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@quentin452
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Seem to be incompatibility with multithreaded chunk loading

Mods list :
archaicfix-mc1.7.10-0.3.0
falsepatternlib-mc1.7.10-0.10.5
OptiFine_1.7.10_HD_U_E7
SpongeMixins-1.5.0(from gtnh)

Logs :
https://paste.ee/p/Jp2Qi

@quentin452 quentin452 changed the title [1.7.10 archaicfix crash when start the game with optifine [1.7.10] archaicfix crash when start the game with optifine Aug 30, 2022
@embeddedt
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Multithreaded chunkloading is not intended to be compatible with OptiFine. It depends on the occlusion tweak which itself is not compatible.

@embeddedt embeddedt closed this as not planned Won't fix, can't repro, duplicate, stale Aug 30, 2022
@quentin452
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ok thx

@makamys
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makamys commented Aug 30, 2022

Actually I intended to make it automatically disable itself if FastCraft or OptiFine are present, so I would consider this a bug.

@makamys makamys reopened this Aug 30, 2022
@Abalieno
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Sorry to hijack, but now there are a number of different optimization mods and I'm wondering what's going to be the better alternative.

In this case Neodymium seems to cover the same area, and it says it works better with both Fastcraft and Optifine. So I assume that option overrides whatever is implemented Arachaicfix.

Or maybe you plan to find better solutions to Neodymium/Optifine?

@embeddedt
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Most of the modern optimization mods are compatible with one another. Neodymium implements additional optimizations that ArchaicFix does not and there is no reason not to use both.

ArchaicFix is compatible with FastCraft and OptiFine. The specific optimizations that are not compatible are intended to eventually be better than what FC/OF provided, rendering them unnecessary.

@makamys
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makamys commented Aug 31, 2022

Yep, Neodymium complements ArchaicFix. It's only FastCraft and OptiFine that have major overlaps and incompatibilities with other optimization mods (and even each other), due to their closed source nature.

@Abalieno
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Yeah, I'm using all of them, I was speaking more of individual features. Chunk loading is made primarily by Neodymium, so I guess when all of these are included, Neodymium does the chunk loading and Archaicfix corresponding feature is disabled (since I've added optifine and fastcraft as suggested on the Neodymium page).

Same confusing issue going on between animfix and hodgepoge (gtnh), both of these are redoing animation optimizations. I'm not even sure which one is actually used, or where. But they both load fine...

@embeddedt
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Neodymium does the chunk loading and Archaicfix corresponding feature is disabled

No, Neodymium and ArchaicFix optimize different parts of the renderer. No features are disabled when they're installed together.

The only mods that trigger disabling of major features are FastCraft and OptiFine because of how invasive they are.

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