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Plots #63
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I think another goal should be to maintain, or reduce, the number of plots in action at any given time. While that is probably obliquely covered under your outline (the annoying plots, characters plotting for no reason, etc), I wanted to mention it specifically because I think it's important for the gameplay experience. I can't be the only one who puts together a large kingdom and then ends up having to force stop all plots because the sheer number brought to my attention is overwhelming; and barring Paradox providing a way to filter them, I don't see the situation improving on its own, so I'd hate to contribute to even more plot spam clogging up a player's medieval inbox. As for other suggestions, I figured I'd get the ball rolling with a previously discussed suggestion: Plot to take over as regent. While it would go best with an accompanying overhaul of regency itself (someone should add an issue for that), I still think it's probably worth having around. And it might become more important in the future if we eventually plug regency into some of the other mechanics—I'm thinking about things like the regent cooperating with the VF and so forth. |
On the 1st point, yeah, I think plot frequency and plot coherency from the outline do obliquely cover the issue you raise. Thanks for underscoring it, though, as this is an important point in which we can provide an improvement over vanilla:
Plot to Steal the Regency 👍 |
At the very least (On the subject of playing with Immersion: I actually disabled all the Immersion plots, both because they were a little buggy and because of the plot spam issues I mentioned before. So my plot spam criticism is rooted in PB plot density, not in Immersion's.) |
Rambling list of some of my plot thoughts, leaving off stuff that @zijistark has more or less covered:
(I might add more later.) |
Note that multiple levels of |
I'm thinking checking the |
I suppose you're right. I don't think there's really any natural way to address the issue with plot-spam for a high-tier liege in a large realm. Not with plots revealing the way they do. If only... Paradox would simply change your "spymaster's job" to be revealing plots that are actually relevant to you-- your direct vassal subrealm-- instead of your entire subrealm, then the system would actually scale. Besides, plots of interest outside that sphere can and should be discovered by event where applicable. |
Hey, wait... If, by and large, plotters simply didn't plot much outside of that sphere unless there was a by-event mechanism of discovering them and punishing them, that would effectively accomplish the same thing, right? |
Two plot ideas: Character assasination: Significantly lower target character's prestige. Incite rebellion: Decrease the VF's opinion of target ruler. |
Couple of Plot Ideas for the pope and curia. More Curia political intrigue would be cool and make sense.
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Given that EMF is all about coherency, character-to-character relationships (and tracking thereof), mechanics, and flavor, EMF's take upon plot intrigue is going to be a big deal for players. I'm coming to the table in this discussion with just a sliver more than the notes/forethought given here, so I definitely need help developing plot ideas/mechanics, overall project strategy, and implementation detail.
Goals of the emf-plots project:
We need anything good and coherent really. These are opportunities for negative (for someone) intrigue, and they're important to most players, especially a lot of those who will be coming from VIET Immersion or CK2+.
Note that this issue is tied into the 'More ambitions' Issue, of course, since ambitions are usually just neutral or positive forms of plots.
Please feel free to respond with basic plots to add or any other ideas upon this subject. I do need help here.
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