-
Notifications
You must be signed in to change notification settings - Fork 69
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Slot desync with multiple trinket mods #68
Comments
this shouldn't be an issue in 3.0.0 since they use synced data, but I'm not sure how to correct this in 1.16, server/client registry order should be the same and I'm not sure how it's getting desynced |
a bandaid patch for this could be sorting the arrays for slots and slot groups every time one is added... though that seems pretty silly, I'll have to think about this some more |
The common case in these issues is both times artifacts is present. I'm going to have to take a look at the repo to see if it's something they can correct or if it's actually a problem with trinkets. |
I remember having some pretty concerning mixins to prevent equipping two of the same artifacts. Not sure how it would create an items moving around issue but I'll look into it either way. |
Not sure if this helps, but I had this issue when Artifacts was installed on the client but not the server. I fixed it by removing Artifacts completely, as it had a server-side conflict with another mod anyway, and was only on the client because we were using a modified version of AoF3, and I didn't think to have the players remove it until the glitch came up. |
oh. yeah, the mods using trinkets have to be synced on both the client and server. I'm not sure this is the entire issue, but fixes one of the specific cases |
I released an update for Artifacts that removes the questionable mixins (I didn't really need them anymore). If issues still occur on v3.2.0 then at least we can pin-point it to Trinkets. |
Sorry for the late reply, I was busy but I'll go ahead and try installing the update to see it it works, also the owner will make sure to update it on the server too. Also since last it appears that one more person on the server had the same problem with the mods. |
Strange that it only happens to some people, and then stays like that consistently. Could it be something loaded from player nbt @Emilyalexandra? |
The update didn't work, also reseting the player data in the files didn't work either for us. This is really weird since it doesn't happen in singelplayer or on another creative server we created for building on before building on the actual server. |
There appears to be some kind of desync where client and server might have their slots ids assigned to trinket slots ids/groups in a different order. I'm not entirely sure that this is what happening but you can see the full issue here: florensie/artifacts-fabric#20
The text was updated successfully, but these errors were encountered: