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config.go
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config.go
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package room
import (
"encoding/json"
"fmt"
"io/ioutil"
"os"
"strconv"
)
type Config struct {
Bot struct {
Active bool
Name string
}
General struct {
Name string
Token string
MaxPlayer int
}
Security struct {
Public bool
Password string
}
Logging struct {
Debug bool
Pretty bool
}
}
func (c Config) String() string {
return `room = top.HBInit({
maxPlayers: ` + strconv.Itoa(c.General.MaxPlayer) + `,
noPlayer: ` + strconv.FormatBool(!c.Bot.Active) + `,
playerName: "` + c.Bot.Name + `",
public: ` + strconv.FormatBool(c.Security.Public) + `,
roomName: "` + c.General.Name + `",
token: "` + c.General.Token + `",
` + func() string {
if len(c.Security.Password) == 0 {
return ``
} else {
return `password: "` + c.Security.Password + `"`
}
}() + `
})`
}
func defaultConfig() Config {
return Config{
struct {
Active bool
Name string
}{
false,
"Bot",
},
struct {
Name string
Token string
MaxPlayer int
}{
"My Room",
"",
16,
},
struct {
Public bool
Password string
}{
true,
"",
},
struct {
Debug bool
Pretty bool
}{
false,
true,
},
}
}
func readConfig() (Config, error) {
c := defaultConfig()
if _, err := os.Stat("config.json"); os.IsNotExist(err) {
data, err := json.MarshalIndent(c, "", " ")
if err != nil {
return c, fmt.Errorf("failed encoding default config: %v", err)
}
if err := ioutil.WriteFile("config.json", data, 0644); err != nil {
return c, fmt.Errorf("failed creating config: %v", err)
}
return c, nil
}
data, err := ioutil.ReadFile("config.json")
if err != nil {
return c, fmt.Errorf("error reading config: %v", err)
}
if err := json.Unmarshal(data, &c); err != nil {
return c, fmt.Errorf("error decoding config: %v", err)
}
return c, nil
}