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MainFrame.cpp
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MainFrame.cpp
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/**
* Wii64 - MainFrame.cpp
* Copyright (C) 2009, 2010, 2013 sepp256
*
* Wii64 homepage: http://www.emulatemii.com
* email address: sepp256@gmail.com
*
*
* This program is free software; you can redistribute it and/
* or modify it under the terms of the GNU General Public Li-
* cence as published by the Free Software Foundation; either
* version 2 of the Licence, or any later version.
*
* This program is distributed in the hope that it will be use-
* ful, but WITHOUT ANY WARRANTY; without even the implied war-
* ranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public Licence for more details.
*
**/
#include "MenuContext.h"
#include "MainFrame.h"
#include "SettingsFrame.h"
#include "../libgui/Button.h"
#include "../libgui/Gui.h"
#include "../libgui/GuiResources.h"
#include "../libgui/InputStatusBar.h"
#include "../libgui/resources.h"
//#include "../libgui/InputManager.h"
#include "../libgui/FocusManager.h"
#include "../libgui/CursorManager.h"
#include "../libgui/MessageBox.h"
#include "../main/wii64config.h"
#ifdef DEBUGON
# include <debug.h>
#endif
extern "C" {
#include "../gc_memory/memory.h"
#include "../gc_memory/Saves.h"
#include "../main/plugin.h"
#include "../main/savestates.h"
#include "../fileBrowser/fileBrowser.h"
#include "../fileBrowser/fileBrowser-libfat.h"
#include "../fileBrowser/fileBrowser-CARD.h"
#include "../main/guifuncs.h"
#include "../r4300/Recomp-Cache.h"
}
void Func_LoadROM();
void Func_CurrentROM();
void Func_Settings();
void Func_Credits();
void Func_ExitToLoader();
void Func_PlayGame();
void Func_BasicMenu();
#if !(defined(HW_DOL) && defined(USE_EXPANSION))
#define NUM_MAIN_BUTTONS 7
#else
#define NUM_MAIN_BUTTONS 6
#endif
#define FRAME_BUTTONS mainFrameButtons
#define FRAME_STRINGS mainFrameStrings
char FRAME_STRINGS[NUM_MAIN_BUTTONS+1][20] =
{ "Load ROM",
"Current ROM",
"Settings",
"Credits",
"Quit",
"Play Game",
"Resume Game"
#if !(defined(HW_DOL) && defined(USE_EXPANSION))
,"Basic"
#endif
};
struct ButtonInfo
{
menu::Button *button;
int buttonStyle;
char* buttonString;
float x;
float y;
float width;
float height;
int focusUp;
int focusDown;
int focusLeft;
int focusRight;
ButtonFunc clickedFunc;
ButtonFunc returnFunc;
} FRAME_BUTTONS[NUM_MAIN_BUTTONS] =
{ // button buttonStyle buttonString x y width height Up Dwn Lft Rt clickFunc returnFunc
{ NULL, BTN_A_NRM, FRAME_STRINGS[0], 315.0, 60.0, 200.0, 56.0, 5, 1, 6, 6, Func_LoadROM, NULL }, // Load ROM
{ NULL, BTN_A_NRM, FRAME_STRINGS[1], 315.0, 120.0, 200.0, 56.0, 0, 2, 6, 6, Func_CurrentROM, NULL }, // Current ROM
{ NULL, BTN_A_NRM, FRAME_STRINGS[2], 315.0, 180.0, 200.0, 56.0, 1, 3, 6, 6, Func_Settings, NULL }, // Settings
{ NULL, BTN_A_NRM, FRAME_STRINGS[3], 315.0, 240.0, 200.0, 56.0, 2, 4, 6, 6, Func_Credits, NULL }, // Credits
{ NULL, BTN_A_NRM, FRAME_STRINGS[4], 315.0, 300.0, 200.0, 56.0, 3, 5, 6, 6, Func_ExitToLoader, NULL }, // Exit to Loader
{ NULL, BTN_A_NRM, FRAME_STRINGS[5], 315.0, 360.0, 200.0, 56.0, 4, 0, 6, 6, Func_PlayGame, NULL }, // Play/Resume Game
#if !(defined(HW_DOL) && defined(USE_EXPANSION))
{ NULL, BTN_A_NRM, FRAME_STRINGS[7], 535.0, 360.0, 80.0, 56.0, 4, 0, 5, 5, Func_BasicMenu, NULL }, // Basic Menu
#endif
};
MainFrame::MainFrame()
{
mainInfoBar = new menu::MainInfoBar();
add(mainInfoBar);
inputStatusBar = new menu::InputStatusBar(64,280);//260);
add(inputStatusBar);
for (int i = 0; i < NUM_MAIN_BUTTONS; i++)
FRAME_BUTTONS[i].button = new menu::Button(FRAME_BUTTONS[i].buttonStyle, &FRAME_BUTTONS[i].buttonString,
FRAME_BUTTONS[i].x, FRAME_BUTTONS[i].y,
FRAME_BUTTONS[i].width, FRAME_BUTTONS[i].height);
for (int i = 0; i < NUM_MAIN_BUTTONS; i++)
{
if (FRAME_BUTTONS[i].focusUp != -1) FRAME_BUTTONS[i].button->setNextFocus(menu::Focus::DIRECTION_UP, FRAME_BUTTONS[FRAME_BUTTONS[i].focusUp].button);
if (FRAME_BUTTONS[i].focusDown != -1) FRAME_BUTTONS[i].button->setNextFocus(menu::Focus::DIRECTION_DOWN, FRAME_BUTTONS[FRAME_BUTTONS[i].focusDown].button);
if (FRAME_BUTTONS[i].focusLeft != -1) FRAME_BUTTONS[i].button->setNextFocus(menu::Focus::DIRECTION_LEFT, FRAME_BUTTONS[FRAME_BUTTONS[i].focusLeft].button);
if (FRAME_BUTTONS[i].focusRight != -1) FRAME_BUTTONS[i].button->setNextFocus(menu::Focus::DIRECTION_RIGHT, FRAME_BUTTONS[FRAME_BUTTONS[i].focusRight].button);
FRAME_BUTTONS[i].button->setActive(true);
if (FRAME_BUTTONS[i].clickedFunc) FRAME_BUTTONS[i].button->setClicked(FRAME_BUTTONS[i].clickedFunc);
if (FRAME_BUTTONS[i].returnFunc) FRAME_BUTTONS[i].button->setReturn(FRAME_BUTTONS[i].returnFunc);
add(FRAME_BUTTONS[i].button);
menu::Cursor::getInstance().addComponent(this, FRAME_BUTTONS[i].button, FRAME_BUTTONS[i].x,
FRAME_BUTTONS[i].x+FRAME_BUTTONS[i].width, FRAME_BUTTONS[i].y,
FRAME_BUTTONS[i].y+FRAME_BUTTONS[i].height);
}
setDefaultFocus(FRAME_BUTTONS[0].button);
setEnabled(true);
}
MainFrame::~MainFrame()
{
for (int i = 0; i < NUM_MAIN_BUTTONS; i++)
{
menu::Cursor::getInstance().removeComponent(this, FRAME_BUTTONS[i].button);
delete FRAME_BUTTONS[i].button;
}
delete inputStatusBar;
delete mainInfoBar;
}
extern MenuContext *pMenuContext;
void Func_LoadROM()
{
pMenuContext->setActiveFrame(MenuContext::FRAME_LOADROM);
}
extern BOOL hasLoadedROM;
void Func_CurrentROM()
{
if(!hasLoadedROM)
{
menu::MessageBox::getInstance().setMessage("Please load a ROM first");
return;
}
pMenuContext->setActiveFrame(MenuContext::FRAME_CURRENTROM);
}
void Func_Settings()
{
menu::Gui::getInstance().menuLogo->setLocation(580.0, 410.0, -50.0);
pMenuContext->setActiveFrame(MenuContext::FRAME_SETTINGS,SettingsFrame::SUBMENU_GENERAL);
}
void Func_Credits()
{
char CreditsInfo[512] = "";
#ifdef HW_RVL
int iosversion = IOS_GetVersion();
int isWiiVC = SYS_GetCoreMultiplier() >= 5.0;
sprintf(CreditsInfo,"Wii64 Beta 1.3 - IOS %i %s\n",iosversion,isWiiVC ? "WiiVC!":"");
#else
strcat(CreditsInfo,"Cube64 Beta 1.3\n");
#endif
strcat(CreditsInfo,"\n");
strcat(CreditsInfo,"Wii64 Team:\n");
strcat(CreditsInfo,"tehpola - core\n");
strcat(CreditsInfo,"sepp256 - graphics & menu\n");
strcat(CreditsInfo,"emu_kidid - general coding\n");
strcat(CreditsInfo,"\n");
strcat(CreditsInfo,"Special thanks to:\n");
strcat(CreditsInfo,"drmr - menu graphics\n");
strcat(CreditsInfo,"Hacktarux - Mupen64\n");
strcat(CreditsInfo,"Extrems - Not64\n");
strcat(CreditsInfo,"Wintermute/Shagkur - devkitPro/libOGC\n");
#ifdef HW_RVL
strcat(CreditsInfo,"Team Twiizers - for Wii homebrew\n");
#endif
menu::MessageBox::getInstance().setMessage(CreditsInfo);
}
extern char shutdown;
void Func_ExitToLoader()
{
if(menu::MessageBox::getInstance().askMessage("Are you sure you want to exit to loader?"))
shutdown = 2;
}
extern "C" {
void cpu_init();
void cpu_deinit();
}
extern "C" {
void pauseAudio(void); void pauseInput(void);
void resumeAudio(void); void resumeInput(void);
void go(void);
}
extern char menuActive;
extern char autoSave;
extern BOOL sramWritten;
extern BOOL eepromWritten;
extern BOOL mempakWritten;
extern BOOL flashramWritten;
extern "C" unsigned int usleep(unsigned int us);
void Func_PlayGame()
{
if(!hasLoadedROM)
{
menu::MessageBox::getInstance().setMessage("Please load a ROM first");
return;
}
//Wait until 'A' or 'B'button released before play/resume game
menu::Cursor::getInstance().setFreezeAction(true);
menu::Focus::getInstance().setFreezeAction(true);
int buttonHeld = 1;
while(buttonHeld)
{
buttonHeld = 0;
menu::Gui::getInstance().draw();
for (int i=0; i<4; i++)
{
if(PAD_ButtonsHeld(i) & (PAD_BUTTON_A | PAD_BUTTON_B)) buttonHeld++;
#ifdef HW_RVL
WPADData* wiiPad = WPAD_Data(i);
if(wiiPad->err == WPAD_ERR_NONE && wiiPad->btns_h & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) buttonHeld++;
if(wiiPad->err == WPAD_ERR_NONE && wiiPad->btns_h & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B)) buttonHeld++;
#endif
}
}
menu::Cursor::getInstance().setFreezeAction(false);
menu::Focus::getInstance().setFreezeAction(false);
menu::Gui::getInstance().gfx->clearEFB((GXColor){0, 0, 0, 0xFF}, 0x000000);
pauseRemovalThread();
resumeAudio();
resumeInput();
menuActive = 0;
#ifdef DEBUGON
_break();
#endif
new_frame();
new_vi();
go();
#ifdef HW_DOL
RecompCache_Release(4*1024*1024); // helps the menu out
#endif
#ifdef DEBUGON
_break();
#endif
#if !(defined(HW_DOL) && defined(USE_EXPANSION))
//Create Thumbnail of last Framebuffer
menu::Gui::getInstance().gfx->copyFBTex(menu::Resources::getInstance().getImage(menu::Resources::IMAGE_CURRENT_FB)->getTexture(),
FB_THUMB_WD, FB_THUMB_HT, FB_THUMB_FMT, FB_THUMB_BPP);
#endif
menuActive = 1;
menuActive = 1;
pauseInput();
pauseAudio();
if(autoSave==AUTOSAVE_ENABLE) {
if(flashramWritten || sramWritten || eepromWritten || mempakWritten) { //something needs saving
switch (nativeSaveDevice)
{
case NATIVESAVEDEVICE_SD:
case NATIVESAVEDEVICE_USB:
// Adjust saveFile pointers
saveFile_dir = (nativeSaveDevice==NATIVESAVEDEVICE_SD) ? &saveDir_libfat_Default:&saveDir_libfat_USB;
saveFile_readFile = fileBrowser_libfat_readFile;
saveFile_writeFile = fileBrowser_libfat_writeFile;
saveFile_init = fileBrowser_libfat_init;
saveFile_deinit = fileBrowser_libfat_deinit;
break;
case NATIVESAVEDEVICE_CARDA:
case NATIVESAVEDEVICE_CARDB:
// Adjust saveFile pointers
saveFile_dir = (nativeSaveDevice==NATIVESAVEDEVICE_CARDA) ? &saveDir_CARD_SlotA:&saveDir_CARD_SlotB;
saveFile_readFile = fileBrowser_CARD_readFile;
saveFile_writeFile = fileBrowser_CARD_writeFile;
saveFile_init = fileBrowser_CARD_init;
saveFile_deinit = fileBrowser_CARD_deinit;
break;
}
// Try saving everything
int amountSaves = flashramWritten + sramWritten + eepromWritten + mempakWritten;
int result = 0;
saveFile_init(saveFile_dir);
result += saveEeprom(saveFile_dir);
result += saveSram(saveFile_dir);
result += saveMempak(saveFile_dir);
result += saveFlashram(saveFile_dir);
saveFile_deinit(saveFile_dir);
if (result==amountSaves) { //saved all of them ok
switch (nativeSaveDevice)
{
case NATIVESAVEDEVICE_SD:
menu::MessageBox::getInstance().fadeMessage("Automatically saved to SD card");
break;
case NATIVESAVEDEVICE_USB:
menu::MessageBox::getInstance().fadeMessage("Automatically saved to USB device");
break;
case NATIVESAVEDEVICE_CARDA:
menu::MessageBox::getInstance().fadeMessage("Automatically saved to memcard in Slot A");
break;
case NATIVESAVEDEVICE_CARDB:
menu::MessageBox::getInstance().fadeMessage("Automatically saved to memcard in Slot B");
break;
}
flashramWritten = sramWritten = eepromWritten = mempakWritten = 0; //nothing new written since save
}
else
menu::MessageBox::getInstance().setMessage("Failed to Save"); //one or more failed to save
}
}
continueRemovalThread();
FRAME_BUTTONS[5].buttonString = FRAME_STRINGS[6];
menu::Cursor::getInstance().clearCursorFocus();
menu::Focus::getInstance().clearPrimaryFocus();
}
void Func_SetPlayGame()
{
FRAME_BUTTONS[5].buttonString = FRAME_STRINGS[5];
}
void Func_SetResumeGame()
{
FRAME_BUTTONS[5].buttonString = FRAME_STRINGS[6];
}
void Func_BasicMenu()
{
pMenuContext->setUseMiniMenu(true);
pMenuContext->setActiveFrame(MenuContext::FRAME_MAIN);
}