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hi,I used a free UE4 game from Steam to test the dumper. When I executed the MemberManager::Init(); function, it prompted an error: Error on line (172) : Length <=0. Then I found that the generated Player_BP_ was missing the structs.hpp file, and player_BP_function.cpp could not be opened with Visual Studio. It prompted "unexpected end of file in comment". I opened it with Notepad and found that there were many garbled characters in the comments, and the function names were also garbled. It looked something like this:
// Function Player_BP.Player_BP_C.b
@?
// (BlueprintCallable, BlueprintEvent)
void APlayer_BP_C::b___()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Player_BP_C", "b
@?);
UObject::ProcessEvent(Func, nullptr);
}
hi,I used a free UE4 game from Steam to test the dumper. When I executed the MemberManager::Init(); function, it prompted an error: Error on line (172) : Length <=0. Then I found that the generated Player_BP_ was missing the structs.hpp file, and player_BP_function.cpp could not be opened with Visual Studio. It prompted "unexpected end of file in comment". I opened it with Notepad and found that there were many garbled characters in the comments, and the function names were also garbled. It looked something like this:
Game link: https://store.steampowered.com/app/1727650/Deathly_Stillness/
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