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我尝试绑定Metahuman的骨骼,但是Custom Bone Setting好像不生效 #1
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metahuamn 骨骼你就用 UE5 预设就可以了呀 |
是否可以给一下截图,细节面板的 |
Preset用UE5可以驱动 metahuman, 另外UE Editor有时候有BUG,设置不生效可以修改蓝图变量默认值后重启编辑器,下个版本处理一下 |
大佬加油!看,我用您的插件做的Demo! |
@ct-source 不用客气,使用就是支持,我关闭这个 issue 了 |
BUG is fixed, mark! |
你好,我按教程尝试了metahuman,重点在人物动作,不需要面部追踪。但是头没有跟着身体一起动。你是怎么把头部也绑定的,有特别的改动,还是就是按教程来的?如果是按教程来的,那可能是我哪里搞错了。 |
首先感谢大佬!
如题,这块不知是插件的问题,还是说我这边配置的问题呢。
就是如果使用Custom骨骼绑定设置的话,人物就不动了,即使和您预设的UE5绑定成一样的骨骼也不行。
如果大佬能预定义一个Metahuman的骨骼就无敌了!
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