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Implement support for different levels of difficulty in the game (e.g. easy, normal, hard).
The text was updated successfully, but these errors were encountered:
The difficulty menu has been completed and the difficulty can now be selected. The current game difficulty is defined in the GameController class.
Sorry, something went wrong.
jensenbradshaw
uoy-jb2501
jiahao23
Successfully merging a pull request may close this issue.
Implement support for different levels of difficulty in the game (e.g. easy, normal, hard).
The text was updated successfully, but these errors were encountered: