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It looks like CGEventKeyboardSetUnicodeString truncates strings down to 20 characters, and is undocumented. A few links of other individuals running into this problem:
Is this something we could handle at the enigo mac implementation level? e.g. split key sequence strings into 20 characters and send them in succession?
The text was updated successfully, but these errors were encountered:
Thanks for bringing up this issue. I haven't tested it yet but if that behaves like i understand it from your description and the links, this should be possible to mitigate within the enigo implementation, yes. I try to look into it in the next couple days.
It looks like
CGEventKeyboardSetUnicodeString
truncates strings down to 20 characters, and is undocumented. A few links of other individuals running into this problem:https://apple.stackexchange.com/a/289046
https://forum.qt.io/topic/46579/cgeventkeyboardsetunicodestring-will-only-process-up-to-20-characters
Is this something we could handle at the enigo mac implementation level? e.g. split key sequence strings into 20 characters and send them in succession?
The text was updated successfully, but these errors were encountered: