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If you then call the "setImageURL:" message of an EGOImageView inside the "requestDidFinish:" method (that gets called when the HTTP request is finished) the image will never be loaded.
Here's a minimal application that fires the bug. Just run these steps to download the app:
git clone git://github.com/andmej/EGOBug.git
cd EGOBug
git checkout 8ad29fe
cat README
Then run it in the iPhone simulator and you will see what I'm talking about.
The text was updated successfully, but these errors were encountered:
What you have to do to overcome this is run the "setImageURL:" on the main thread, and not directly on the requestDidFinish: method. So basically just write:
-(void) requestDidFinish:(EGOHTTPRequest *)aRequest {
NSLog(@"Request to Google finished with code %d. Now loading the image...", aRequest.responseStatusCode);
[buggyImageView performSelectorOnMainThread:@selector(setImageURL:) withObject:[NSURL URLWithString:@"http://static.gowalla.com/kinds/1739-3700293ea3dcb1478289217052a588ab-100.png"] waitUntilDone:NO];
NSLog(@"And it will load.");
}
instead of
-(void) requestDidFinish:(EGOHTTPRequest *)aRequest {
NSLog(@"Request to Google finished with code %d. Now loading the image...", aRequest.responseStatusCode);
[buggyImageView setImageURL:[NSURL URLWithString:@"http://static.gowalla.com/kinds/1739-3700293ea3dcb1478289217052a588ab-100.png"]];
NSLog(@"And it will never load.");
}
Hi guys,
Suppose you have something like this, using the (great) EGOHTTPRequest library:
If you then call the "setImageURL:" message of an EGOImageView inside the "requestDidFinish:" method (that gets called when the HTTP request is finished) the image will never be loaded.
Here's a minimal application that fires the bug. Just run these steps to download the app:
git clone git://github.com/andmej/EGOBug.git
cd EGOBug
git checkout 8ad29fe
cat README
Then run it in the iPhone simulator and you will see what I'm talking about.
The text was updated successfully, but these errors were encountered: