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stdout:
stderr:error: Linking globals named 'z_inflateInit2_': symbol multiply defined!ERROR:root:Failed to run llvm optimizations:
UnityEngine.GUIUtility: ProcessEvent(Int32, IntPtr)`
Using Unity 2018.4.3f1
The text was updated successfully, but these errors were encountered:
Thank you very much for reporting.
This error seems to occur in the latest version of Unity2018. This error will be fixed in the next version of OpenCVForUnity.
For now, please use Unity2019.1 or later.
`Failed running "D:\Unity Installs\2019.1.2f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe" -E "D:\Unity Installs\2019.1.2f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emcc" @"D:\Projects\2019WebGLTest\Assets..\Temp\emcc_arguments.resp"
stdout:
stderr:error: Linking globals named 'z_inflateInit2_': symbol multiply defined!ERROR:root:Failed to run llvm optimizations:
UnityEngine.GUIUtility: ProcessEvent(Int32, IntPtr)`
Using Unity 2018.4.3f1
The text was updated successfully, but these errors were encountered: