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warning: unused imports: `Hemispherical`, `RandomInSphere`
--> src/main.rs:16:28
|
16 | use material::{Dielectric, Hemispherical, Lambertian, Metal, RandomInSphere};
| ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^
|
= note: `#[warn(unused_imports)]` on by default
warning: associated function is never used: `new`
--> src/sphere.rs:42:12
|
42 | pub fn new(radius: f64, center: Vec3) -> Self {
| ^^^
|
= note: `#[warn(dead_code)]` on by default
warning: associated function is never used: `random`
--> src/vec3.rs:71:12
|
71 | pub fn random() -> Self {
| ^^^^^^
warning: associated function is never used: `x`
--> src/vec3.rs:115:12
|
115 | pub fn x(self) -> f64 {
| ^
warning: associated function is never used: `z`
--> src/vec3.rs:121:12
|
121 | pub fn z(self) -> f64 {
| ^
warning: constant is never used: `CENTER_MATERIAL`
--> src/main.rs:35:1
|
35 | / const CENTER_MATERIAL: Lambertian = Lambertian {
36 | | color: &Color {
37 | | vec: Vec3(0.1, 0.2, 0.5),
38 | | },
39 | | };
| |__^
warning: constant is never used: `LEFT_MATERIAL`
--> src/main.rs:40:1
|
40 | / const LEFT_MATERIAL: Dielectric = Dielectric {
41 | | color: &Color {
42 | | vec: Vec3(1.0, 1.0, 1.0),
43 | | },
44 | | refractive_index: 1.5,
45 | | };
| |__^
warning: constant is never used: `RIGHT_MATERIAL`
--> src/main.rs:46:1
|
46 | / const RIGHT_MATERIAL: Metal = Metal {
47 | | color: &Color {
48 | | vec: Vec3(0.8, 0.6, 0.2),
49 | | },
50 | | fuzz: 0.0,
51 | | };
| |__^
warning: variant is never constructed: `Normals`
--> src/main.rs:54:5
|
54 | Normals,
| ^^^^^^^
warning: variant is never constructed: `SingleColor`
--> src/main.rs:55:5
|
55 | SingleColor,
| ^^^^^^^^^^^
warning: `rtiow` (bin "rtiow") generated 10 warnings
Finished dev [optimized + debuginfo] target(s) in 0.01s
Running `target/debug/rtiow`
ROW 0 COL 0
SAMPLE 0, x 0.008385822227531939, y 0.969363754976633
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.42698540094581205, -0.44220131579987765, -0.8628640908231876) }
depth 50
coloring ray Ray { origin: Vec3(0.4574724677427118, -0.5450461687230157, -3.9661293849972514), vector: Vec3(-0.6532198155235917, 1.5146001056122211, 0.12875901800806422) }
depth 49
background
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ROW 0 COL 1
SAMPLE 0, x 0.02535759293753398, y 0.9826798804142067
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4364263485597888, -0.4383670606043859, -0.8572573984047025) }
depth 50
coloring ray Ray { origin: Vec3(0.5345252406767917, -0.5457958334770407, -3.978481526570758), vector: Vec3(0.6829594561432379, 1.6703531238953944, -0.6415378536506452) }
depth 49
background
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ROW 0 COL 2
SAMPLE 0, x 0.0664503777655012, y 0.9740157160376454
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4533959637808054, -0.4408618266255655, -0.8377930171625063) }
depth 50
coloring ray Ray { origin: Vec3(0.6142274456875931, -0.5419570948754675, -3.830615343392174), vector: Vec3(-0.8014180433640323, 1.795026474905444, 0.782678365146279) }
depth 49
background
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ROW 0 COL 3
SAMPLE 0, x 0.07926857442889448, y 0.9775578353094444
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.45958840738604323, -0.43984190613258, -0.832620494050254) }
depth 50
coloring ray Ray { origin: Vec3(0.6557862170343296, -0.5416787134054397, -3.8113964507846507), vector: Vec3(-0.5957750012558796, 0.07106417158449607, -0.266363746701078) }
depth 49
background
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ROW 0 COL 4
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coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.47337181636782555, -0.4436401754005088, -0.8150388158005428) }
depth 50
coloring ray Ray { origin: Vec3(0.7080501518955398, -0.5379623434251619, -3.6626476537301498), vector: Vec3(0.9281674460326892, 1.7780432322392994, -0.35212264538777976) }
depth 49
background
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ROW 0 COL 5
SAMPLE 0, x 0.1268774033186223, y 0.9953221435558832
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.48325159196720713, -0.43472683782629673, -0.8140723777753733) }
depth 50
coloring ray Ray { origin: Vec3(0.8251617457447868, -0.5414787090009083, -3.7591899916897757), vector: Vec3(-0.12985569524311888, 1.0780956211487938, -0.1348528600777305) }
depth 49
background
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ROW 0 COL 6
SAMPLE 0, x 0.16329988461073325, y 0.9795159500568489
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.49712255659744686, -0.4392780850962881, -0.7956501658751423) }
depth 50
coloring ray Ray { origin: Vec3(0.8716450493788024, -0.5375045280611483, -3.5960997535723367), vector: Vec3(0.9177124179040854, 0.8311721697912527, -0.4660947551606802) }
depth 49
background
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ROW 0 COL 7
SAMPLE 0, x 0.1903018057771239, y 0.9556966685487688
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5056636097028724, -0.4461366269674496, -0.7802505708985553) }
depth 50
coloring ray Ray { origin: Vec3(0.8713580273305399, -0.5333402691996807, -3.4305714255278295), vector: Vec3(0.07485056359397183, 1.4412554425280852, 0.08456399118784105) }
depth 49
background
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ROW 0 COL 8
SAMPLE 0, x 0.21781279394956288, y 0.965318352376905
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5192448476151836, -0.4433661520736556, -0.769439807880038) }
depth 50
coloring ray Ray { origin: Vec3(0.9669705590942703, -0.5333988890658046, -3.3965872121028786), vector: Vec3(0.01573781862241374, 1.509193382280845, 0.5548614464524952) }
depth 49
background
scattered
ROW 0 COL 9
SAMPLE 0, x 0.2418241514392765, y 0.9740772879576112
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5311504407915297, -0.4408440975605208, -0.7600562692168266) }
depth 50
coloring ray Ray { origin: Vec3(1.0525874807549487, -0.5335857222909399, -3.368137676066101), vector: Vec3(-0.6728055960057197, 0.644781654435875, 0.35411799891833157) }
depth 49
background
scattered
ROW 0 COL 10
SAMPLE 0, x 0.2702970445619643, y 0.9678991392542823
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5428833965899789, -0.44262303835492167, -0.7465443726239767) }
depth 50
coloring ray Ray { origin: Vec3(1.1053958373320274, -0.5318876013678415, -3.270375188654169), vector: Vec3(0.10235092322335129, 0.23407655606313915, 0.5363414298212666) }
depth 49
background
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ROW 0 COL 11
SAMPLE 0, x 0.2758634177889574, y 0.992061211714221
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5488296692863841, -0.4356657929987042, -0.7475553452837888) }
depth 50
coloring ray Ray { origin: Vec3(1.1931114013396136, -0.534719765800276, -3.3493047656511905), vector: Vec3(-0.9327927810020374, 1.7026139926309327, -0.08876826279581847) }
depth 49
background
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ROW 0 COL 12
SAMPLE 0, x 0.31733197523908074, y 0.9682335945215081
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5637827816764955, -0.44252673505318185, -0.7257412908391997) }
depth 50
coloring ray Ray { origin: Vec3(1.2240214880527294, -0.5306124082163612, -3.1501897405857813), vector: Vec3(-0.8246344312360557, 0.18860780909350117, -0.632466484772847) }
depth 49
background
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ROW 0 COL 13
SAMPLE 0, x 0.33388104837669874, y 0.9867535968908377
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5737855457502123, -0.43719407161155077, -0.721071190207114) }
depth 50
coloring ray Ray { origin: Vec3(1.3236684228073998, -0.5324585835532449, -3.1768245352957223), vector: Vec3(0.4687097829849871, 0.9193842282321639, -0.7996109394202718) }
depth 49
background
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ROW 0 COL 14
SAMPLE 0, x 0.3502703486788122, y 0.9955557816097488
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5823184024529751, -0.43465956390896254, -0.7150728412069395) }
depth 50
coloring ray Ray { origin: Vec3(1.3937677605280547, -0.5332079642091418, -3.1674643025097993), vector: Vec3(-0.8440065372963433, 1.7047867748285004, -0.7354764894698502) }
depth 49
background
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ROW 0 COL 15
SAMPLE 0, x 0.384847459086907, y 0.9868443374480029
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5963927224564307, -0.4371679437071254, -0.6984901414053211) }
depth 50
coloring ray Ray { origin: Vec3(1.4534813134605877, -0.5314717426768101, -3.0446882735996903), vector: Vec3(0.5485492192687917, 0.054126669050798215, -0.7948289352899243) }
depth 49
background
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ROW 0 COL 16
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coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6088008334496238, -0.436890177920207, -0.6863597961990463) }
depth 50
coloring ray Ray { origin: Vec3(1.5271948131204227, -0.5312001639874975, -2.9765463187198313), vector: Vec3(0.7549984296549845, 0.9850589440015541, 0.25403515600975346) }
depth 49
background
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ROW 0 COL 17
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depth 50
coloring ray Ray { origin: Vec3(1.6083909654896407, -0.5311983560983076, -2.9109621619407338), vector: Vec3(-0.9337726838880032, 1.0027211822924724, -0.24778272282555758) }
depth 49
background
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ROW 0 COL 18
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depth 50
coloring ray Ray { origin: Vec3(1.5972673555612364, -0.528036020185271, -2.7479001726312946), vector: Vec3(-0.015583814444760775, 1.1446923882623632, -0.9085774301136702) }
depth 49
background
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ROW 0 COL 19
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depth 50
coloring ray Ray { origin: Vec3(1.6636900432353934, -0.5289479554094778, -2.7380703489250293), vector: Vec3(0.9325754969447226, 0.13883815790397558, -1.0093265755852234) }
depth 49
background
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depth 50
coloring ray Ray { origin: Vec3(1.6569765289514211, -0.5271794573271351, -2.639994367377673), vector: Vec3(0.5190831508275775, 1.5220783960998192, -0.02800674927118907) }
depth 49
background
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depth 50
coloring ray Ray { origin: Vec3(1.815129335552129, -0.5287165516659513, -2.564541846058681), vector: Vec3(0.49239487447769054, 0.33478260747632205, -0.759097454477085) }
depth 49
background
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SAMPLE 0, x 0.5515065016941347, y 0.9561631863738986
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6658577975834798, -0.44600229747324516, -0.6201907125121522) }
depth 50
coloring ray Ray { origin: Vec3(1.7729522983476929, -0.5271843318904179, -2.5141887392153786), vector: Vec3(-0.4301170076718214, 1.46747999807959, 0.817903865295118) }
depth 49
background
scattered
ROW 0 COL 23
SAMPLE 0, x 0.577858841432907, y 0.9860410603046866
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6818416819891409, -0.43739923993324004, -0.6128098856464963) }
depth 50
coloring ray Ray { origin: Vec3(1.9452621803091215, -0.5308729644839314, -2.5458314289433304), vector: Vec3(0.8763197486094785, 0.7029963683961652, 0.8773241849429709) }
depth 49
background
scattered
ROW 0 COL 24
SAMPLE 0, x 0.6093021692994183, y 0.9595623544837825
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6919687936163172, -0.4450235384455705, -0.5950584755069895) }
depth 50
coloring ray Ray { origin: Vec3(1.9310743452098929, -0.5281784831006835, -2.3805268800348327), vector: Vec3(-0.6520654589495405, 0.693900734363288, 0.32278065125347205) }
depth 49
background
scattered
ROW 0 COL 25
SAMPLE 0, x 0.6491711824036213, y 0.9843162126125253
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7132070992494164, -0.4378958938778206, -0.5809478144416405) }
depth 50
coloring ray Ray { origin: Vec3(2.123553367013516, -0.5317850726690696, -2.358869140283491), vector: Vec3(0.8831491269976229, 0.22669042078531865, 0.35769027737686354) }
depth 49
background
scattered
ROW 0 COL 26
SAMPLE 0, x 0.651882213065158, y 0.9695444536572175
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7122822408260618, -0.44214928528558883, -0.5776192814572264) }
depth 50
coloring ray Ray { origin: Vec3(2.0758239513146544, -0.5300682001191919, -2.3052550901369924), vector: Vec3(0.25523293512227313, 0.7392451779508574, -0.7266577197262998) }
depth 49
background
scattered
ROW 0 COL 27
SAMPLE 0, x 0.6785442476382648, y 0.9624293418068754
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7230775231182405, -0.4441980159547745, -0.5647752684958621) }
depth 50
coloring ray Ray { origin: Vec3(2.1181370703283227, -0.5298370611507992, -2.216559629135525), vector: Vec3(-0.6772630466034578, 0.24847399935295034, -0.59117889222518) }
depth 49
background
scattered
ROW 0 COL 28
SAMPLE 0, x 0.7007639447561455, y 0.9972484343824802
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7379407391666146, -0.4341721801937495, -0.559937888208513) }
depth 50
coloring ray Ray { origin: Vec3(2.3080911415420706, -0.5346931320109474, -2.268912160520007), vector: Vec3(0.6841949102194234, 1.0873692739928835, 0.3441324771074994) }
depth 49
background
scattered
ROW 0 COL 29
SAMPLE 0, x 0.7467160064309926, y 0.9581064728479265
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7526766388858226, -0.4454427461011661, -0.5339314225818886) }
depth 50
coloring ray Ray { origin: Vec3(2.2771713859662768, -0.5312795286571448, -2.0341265886982725), vector: Vec3(0.8644354406047663, 1.8052941203391377, -0.9274693331857046) }
depth 49
background
scattered
ROW 0 COL 30
SAMPLE 0, x 0.7545596875075532, y 0.9917783016526917
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7610015967636115, -0.4357472543350638, -0.535301956470202) }
depth 50
coloring ray Ray { origin: Vec3(2.428436281497623, -0.535709463510865, -2.1150402517823674), vector: Vec3(0.6818436093575999, 1.4882051138517178, -0.05345483336871809) }
depth 49
background
scattered
ROW 0 COL 31
SAMPLE 0, x 0.7768565112696388, y 0.9545577229415789
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7655274254920166, -0.4464645758240613, -0.5200588062527992) }
depth 50
coloring ray Ray { origin: Vec3(2.3413394004181516, -0.5319200715379049, -1.9492761603787274), vector: Vec3(-0.6462974586976576, 1.3057207589151205, 0.01769765079004119) }
depth 49
background
scattered
ROW 0 COL 32
SAMPLE 0, x 0.8095667602030975, y 0.9700430351050889
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7822577561848416, -0.4420057233676844, -0.5077873280163512) }
depth 50
coloring ray Ray { origin: Vec3(2.486567676743677, -0.5350833222401077, -1.9123676876651814), vector: Vec3(-0.0886410132717287, 0.8879105326101666, -0.6845535582341771) }
depth 49
background
scattered
ROW 0 COL 33
SAMPLE 0, x 0.833057912732946, y 0.9948576036915011
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7962442708630257, -0.43486059778499264, -0.5009459389208588) }
depth 50
coloring ray Ray { origin: Vec3(2.6497144869001445, -0.5393936198892519, -1.925302792859659), vector: Vec3(-0.007354412705645966, 0.6207598424625002, 0.05670803241661639) }
depth 49
background
scattered
ROW 0 COL 34
SAMPLE 0, x 0.8649018890958116, y 0.9876125612222924
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8093180732554521, -0.43694674077450957, -0.4857859935389156) }
depth 50
coloring ray Ray { origin: Vec3(2.7045734669559556, -0.5399754571794881, -1.8238784865251039), vector: Vec3(-0.853418371410739, 0.02790348578199542, -0.9408410380271691) }
depth 49
background
scattered
ROW 0 COL 35
SAMPLE 0, x 0.8898393876816364, y 0.998930046708243
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.822002592946377, -0.4336879754731582, -0.476360239149342) }
depth 50
coloring ray Ray { origin: Vec3(2.8197754377692874, -0.5429100464866483, -1.7931169559360232), vector: Vec3(-0.17946148585685565, 1.7563084098967954, -0.6690421739520402) }
depth 49
background
scattered
ROW 0 COL 36
SAMPLE 0, x 0.9038980076885983, y 0.9582819957651678
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.82238285786675, -0.44539220590007567, -0.4642757438020515) }
depth 50
coloring ray Ray { origin: Vec3(2.686557360403877, -0.5381804847465963, -1.645793116379672), vector: Vec3(-0.5104757247136934, 1.465879311955848, 0.6322725758594125) }
depth 49
background
scattered
ROW 0 COL 37
SAMPLE 0, x 0.9478451040030705, y 0.9826762856405006
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8453772668515238, -0.43836809568623636, -0.448305445031117) }
depth 50
coloring ray Ray { origin: Vec3(2.9061045403027004, -0.5440472424577547, -1.601718150644189), vector: Vec3(0.15283106530859925, 0.3406006885959867, -0.8070358081307211) }
depth 49
background
scattered
ROW 0 COL 38
SAMPLE 0, x 0.9598331556759341, y 0.9681045945298863
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8485938436264173, -0.4425638794080029, -0.44089308453445686) }
depth 50
coloring ray Ray { origin: Vec3(2.875646726848637, -0.5427772617768385, -1.5331776098142131), vector: Vec3(-0.6509165089106825, 0.6831552280953865, -0.5423405202464471) }
depth 49
background
scattered
ROW 0 COL 39
SAMPLE 0, x 0.9936576190738542, y 0.9883368710521548
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8665015432053904, -0.43673818245615226, -0.42881108190733463) }
depth 50
coloring ray Ray { origin: Vec3(3.0551905711873193, -0.5479409232933188, -1.5016940305261146), vector: Vec3(-0.9190989623970537, 0.6098916717857554, 0.3584454794986882) }
depth 49
background
scattered
ROW 1 COL 0
SAMPLE 0, x 0.011793670799018469, y 0.9159527556754206
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.420806545517153, -0.4575805191970781, -0.8536637428546461) }
depth 50
coloring ray Ray { origin: Vec3(0.33399529833438013, -0.5379614262008934, -3.734829301983984), vector: Vec3(0.46745676749761866, 0.21067557863928266, -0.8641725758983487) }
depth 49
background
scattered
ROW 1 COL 1
SAMPLE 0, x 0.04284259660238594, y 0.9340507340725632
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4371765352971291, -0.4523693736560981, -0.84250489861565) }
depth 50
coloring ray Ray { origin: Vec3(0.4529765434763706, -0.5382228298491052, -3.727254523538237), vector: Vec3(0.3479751168889299, 0.2469478931671244, 0.876937565023189) }
depth 49
background
scattered
ROW 1 COL 2
SAMPLE 0, x 0.054600120463244285, y 0.9329879684299016
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.44223580100449444, -0.4526753871963032, -0.8371396193680797) }
depth 50
coloring ray Ray { origin: Vec3(0.4788827202091781, -0.5374001666896042, -3.692453510413398), vector: Vec3(-0.26593604887953165, 0.6245898657383241, -0.9390094029488568) }
depth 49
background
scattered
ROW 1 COL 3
SAMPLE 0, x 0.08372379841282682, y 0.9315623524139839
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.454941482613898, -0.453085880146481, -0.824023444808498) }
depth 50
coloring ray Ray { origin: Vec3(0.5459800556148644, -0.5355955840866811, -3.6114661687643643), vector: Vec3(0.19372154595534946, 1.8418940452472978, 0.876980573530903) }
depth 49
background
scattered
ROW 1 COL 4
SAMPLE 0, x 0.11626646783300695, y 0.9240050289911245
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4682800660678357, -0.4552619415491732, -0.8085087999518685) }
depth 50
coloring ray Ray { origin: Vec3(0.6054830042394683, -0.5330509178915208, -3.4984958568522186), vector: Vec3(-0.9623776506986906, 1.796041181174521, 0.080461851998936) }
depth 49
background
scattered
ROW 1 COL 5
SAMPLE 0, x 0.14376875051046406, y 0.9529654130224692
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4846416446706674, -0.44692306674236937, -0.8004860961558403) }
depth 50
coloring ray Ray { origin: Vec3(0.7490360858302227, -0.5350847406016221, -3.5406027086944523), vector: Vec3(0.9643701874650418, 0.40427670396979054, -1.0146689357263565) }
depth 49
background
scattered
ROW 1 COL 6
SAMPLE 0, x 0.1676741378312991, y 0.9429033980579518
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4937906004665791, -0.4498203309154716, -0.7884398761868265) }
depth 50
coloring ray Ray { origin: Vec3(0.7803891543744128, -0.5328055420915918, -3.4394722754033644), vector: Vec3(-0.1795600856661881, 1.9945752242580268, -0.12732122175568705) }
depth 49
background
scattered
ROW 1 COL 7
SAMPLE 0, x 0.18061127571356064, y 0.9228127007124706
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4966333468395008, -0.4556052614524433, -0.7798121992769333) }
depth 50
coloring ray Ray { origin: Vec3(0.7578636749680183, -0.5300298674669301, -3.3303893130998317), vector: Vec3(-0.15467397980972275, 0.22711292523465, 0.36341373310538505) }
depth 49
background
scattered
ROW 1 COL 8
SAMPLE 0, x 0.21201525633370782, y 0.9112788018890041
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.508894624785446, -0.4589263409733202, -0.764229841810111) }
depth 50
coloring ray Ray { origin: Vec3(0.8028385182459132, -0.5276282414261937, -3.209148089000645), vector: Vec3(-0.17958972218667696, 1.6442856380805075, 0.525931940098281) }
depth 49
background
scattered
ROW 1 COL 9
SAMPLE 0, x 0.22560769941652853, y 0.9116365707610641
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5149718503790275, -0.45882332473463183, -0.7582556324552179) }
depth 50
coloring ray Ray { origin: Vec3(0.8364512471662784, -0.5271866621731882, -3.176451844436677), vector: Vec3(-0.6896479899183251, 0.6060339051118339, -0.1390053688289018) }
depth 49
background
scattered
ROW 1 COL 10
SAMPLE 0, x 0.2685854687802436, y 0.9180101855933167
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5349420999809109, -0.4569881012757364, -0.7401206063122299) }
depth 50
coloring ray Ray { origin: Vec3(0.9574339604828821, -0.5264643225831009, -3.0917658491247524), vector: Vec3(-0.6033865152157295, 1.7746734986518662, -0.829457962287759) }
depth 49
background
scattered
ROW 1 COL 11
SAMPLE 0, x 0.28809474021605974, y 0.915981384136613
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5432987417536623, -0.45757227589638383, -0.731179789918831) }
depth 50
coloring ray Ray { origin: Vec3(0.9989136407229466, -0.5257186044146751, -3.035984031052175), vector: Vec3(-0.9552561260163815, 1.0117355258464973, 0.6603965548394487) }
depth 49
background
scattered
ROW 1 COL 12
SAMPLE 0, x 0.3113748205623843, y 0.9317339713291966
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5558870283454662, -0.4530364640666773, -0.7231273151567336) }
depth 50
coloring ray Ray { origin: Vec3(1.100354605351738, -0.5267250648786357, -3.0331056266499434), vector: Vec3(-0.9772174630659656, 1.7439556022835445, -0.5186946139551226) }
depth 49
background
scattered
ROW 1 COL 13
SAMPLE 0, x 0.3448840612998354, y 0.9212442836982377
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5692319326143231, -0.45605687262971184, -0.7067620023248422) }
depth 50
coloring ray Ray { origin: Vec3(1.1515163129240125, -0.5249298069288963, -2.912942777914588), vector: Vec3(-0.6485304897866774, 1.188190460323524, 0.2554782486433302) }
depth 49
background
scattered
ROW 1 COL 14
SAMPLE 0, x 0.35607217110808104, y 0.9498792568103861
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5783143638601109, -0.4478116968882593, -0.7059247468205069) }
depth 50
coloring ray Ray { origin: Vec3(1.2643170640684458, -0.5276898776724619, -2.9846186451488217), vector: Vec3(0.7433313613444001, 0.7101677697776594, 0.7147177077646031) }
depth 49
background
scattered
ROW 1 COL 15
SAMPLE 0, x 0.39847716646025966, y 0.9145641170687175
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5920287491360541, -0.45798036484417515, -0.6820416935886482) }
depth 50
coloring ray Ray { origin: Vec3(1.2620093324737187, -0.5234183751912638, -2.757970154099837), vector: Vec3(-0.9443871788101114, 0.6352536484558894, -0.1939469223569456) }
depth 49
background
scattered
ROW 1 COL 16
SAMPLE 0, x 0.4203157431985255, y 0.9422958468717435
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6057026389746416, -0.4499952696619687, -0.6763528989322669) }
depth 50
coloring ray Ray { origin: Vec3(1.399966833403695, -0.5259407729001149, -2.796545162720388), vector: Vec3(0.7555833218123519, 0.09293429345685233, 0.9160125711509408) }
depth 49
background
scattered
ROW 1 COL 17
SAMPLE 0, x 0.4392374519596, y 0.9318531297975601
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6125874515080736, -0.4530021534874813, -0.6664612025733221) }
depth 50
coloring ray Ray { origin: Vec3(1.4141062657792993, -0.5246966564948359, -2.7143584348697645), vector: Vec3(-0.5402296421203282, 0.7847679604205764, 0.1874158679523982) }
depth 49
background
scattered
ROW 1 COL 18
SAMPLE 0, x 0.4647789772644001, y 0.9230770788683549
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6226468705633357, -0.45552913620696356, -0.653874800798578) }
depth 50
coloring ray Ray { origin: Vec3(1.4495180828685017, -0.5236712282801892, -2.6225235457234968), vector: Vec3(0.4170504515316797, 0.22020977365960714, 0.342559252848345) }
depth 49
background
scattered
ROW 1 COL 19
SAMPLE 0, x 0.48363674951445496, y 0.938575923438103
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6332381555662447, -0.45106638721933434, -0.6477462647832981) }
depth 50
coloring ray Ray { origin: Vec3(1.5449955951492562, -0.5251610973798155, -2.6262149323232906), vector: Vec3(0.3435212945841105, 0.3625597586824475, -0.882518663681148) }
depth 49
background
scattered
ROW 1 COL 20
SAMPLE 0, x 0.512811467949441, y 0.9272783973513485
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6445452015133732, -0.45431940539623694, -0.633186200659267) }
depth 50
coloring ray Ray { origin: Vec3(1.5808334037914746, -0.5240155368680868, -2.5177273724432054), vector: Vec3(0.25262880929127524, 1.6016998451949132, 0.540984146581106) }
depth 49
background
scattered
ROW 1 COL 21
SAMPLE 0, x 0.5377641321467546, y 0.9182975920745527
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6543140917580168, -0.4569053452368974, -0.6208313705739631) }
depth 50
coloring ray Ray { origin: Vec3(1.6133937467992094, -0.5232207867054712, -2.42848827574751), vector: Vec3(0.163545298093744, 0.32678499661106186, -0.5332702004802978) }
depth 49
background
scattered
ROW 1 COL 22
SAMPLE 0, x 0.5602970094154911, y 0.9455212271886235
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6682226240131186, -0.4490665512224037, -0.6147616323333548) }
depth 50
coloring ray Ray { origin: Vec3(1.7589073581549535, -0.5261035813986785, -2.4581768713712857), vector: Vec3(-0.6354177754366391, 1.2088530864224247, 0.4808925889428659) }
depth 49
background
scattered
ROW 1 COL 23
SAMPLE 0, x 0.5752476640725119, y 0.9105848869586352
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.669820657340017, -0.4591261473614072, -0.6031040028674531) }
depth 50
coloring ray Ray { origin: Vec3(1.6804533356538003, -0.5227534296309266, -2.313866353292992), vector: Vec3(0.8641367240555543, 1.4533249574782698, 0.5770909943675296) }
depth 49
background
scattered
ROW 1 COL 24
SAMPLE 0, x 0.6220355745310755, y 0.9288831446870196
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6931967903673715, -0.4538573332388294, -0.5849966839626762) }
depth 50
coloring ray Ray { origin: Vec3(1.8567173138363695, -0.5251118577541911, -2.2547277640740693), vector: Vec3(-0.02404443956215591, 1.8977164585448674, -0.1889955591266388) }
depth 49
background
scattered
ROW 1 COL 25
SAMPLE 0, x 0.6266572352978733, y 0.940500201658608
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6969181483937421, -0.450512309098102, -0.5846203500770331) }
depth 50
coloring ray Ray { origin: Vec3(1.9081747203632773, -0.526381070270173, -2.278431589774203), vector: Vec3(-0.861190788233957, 0.7530768351530249, 0.7656554866740796) }
depth 49
background
scattered
ROW 1 COL 26
SAMPLE 0, x 0.6601414568673907, y 0.9204887198119249
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7088811050186581, -0.4562744302646413, -0.5668952722855778) }
depth 50
coloring ray Ray { origin: Vec3(1.9228426672580436, -0.5249548765640735, -2.137114173652856), vector: Vec3(-0.07362957475424589, 1.207151935206729, 0.10279729254347011) }
depth 49
background
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ROW 1 COL 27
SAMPLE 0, x 0.6957211136172989, y 0.9090912058306003
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7230131531574873, -0.45955623903127196, -0.5494814153801179) }
depth 50
coloring ray Ray { origin: Vec3(1.9719709773400758, -0.5246346292820112, -2.018650801781715), vector: Vec3(0.9483919657970465, 1.3453702124908495, 0.009636517824171548) }
depth 49
background
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ROW 1 COL 28
SAMPLE 0, x 0.7029853991105803, y 0.9414550105383409
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7308929402604603, -0.45023738070958697, -0.5509204865988301) }
depth 50
coloring ray Ray { origin: Vec3(2.1040187403514583, -0.5281166998006919, -2.093459899392953), vector: Vec3(-0.49692192475562097, 0.36294661126526884, -0.1594033838587223) }
depth 49
background
scattered
ROW 1 COL 29
SAMPLE 0, x 0.7269377670515806, y 0.9111401383413782
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7371469117246827, -0.4589662678597408, -0.5359376279844537) }
depth 50
coloring ray Ray { origin: Vec3(2.0564586274591994, -0.5256534991328183, -1.9492205423896931), vector: Vec3(0.525102636837367, 0.5249084674619384, 0.6185583200025203) }
depth 49
background
scattered
ROW 1 COL 30
SAMPLE 0, x 0.7661274569247858, y 0.9313819383667385
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7574344612952015, -0.4531378287032315, -0.5214785175704443) }
depth 50
coloring ray Ray { origin: Vec3(2.227222209157203, -0.528950544484168, -1.9103581678904025), vector: Vec3(-0.5559772604434204, 0.5872084623082833, 0.5185925724334286) }
depth 49
background
scattered
ROW 1 COL 31
SAMPLE 0, x 0.7941974901849862, y 0.9309464528156939
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7698155971389964, -0.45326322274104536, -0.5089719876888354) }
depth 50
coloring ray Ray { origin: Vec3(2.296771259391468, -0.5299154702125732, -1.840857234725354), vector: Vec3(-0.6946083397506104, 1.169564153456542, -0.17021978310566485) }
depth 49
background
scattered
ROW 1 COL 32
SAMPLE 0, x 0.8238908607093011, y 0.9304664818653519
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7829099761999829, -0.45340142593826394, -0.49573940543063044) }
depth 50
coloring ray Ray { origin: Vec3(2.3704768347815506, -0.5310450615767088, -1.767390445117433), vector: Vec3(-0.49870073288059485, 0.7985566915685965, -0.3715922667769581) }
depth 49
background
scattered
ROW 1 COL 33
SAMPLE 0, x 0.8330096279936987, y 0.9125990516842665
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7843800708386424, -0.45854618725213725, -0.4891245494780977) }
depth 50
coloring ray Ray { origin: Vec3(2.3269384425209676, -0.5295149622699262, -1.6981968244740178), vector: Vec3(0.05756208199087601, 1.5718578925669937, -0.436479408672504) }
depth 49
background
scattered
ROW 1 COL 34
SAMPLE 0, x 0.8696933525843461, y 0.9480153629897003
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8057413715470905, -0.44834838787989284, -0.4779610481418939) }
depth 50
coloring ray Ray { origin: Vec3(2.555981039696661, -0.535139470916413, -1.7025811878901957), vector: Vec3(-0.8884569696894852, 1.1996398415505396, -0.3324521957077258) }
depth 49
background
scattered
ROW 1 COL 35
SAMPLE 0, x 0.8998514086735178, y 0.9186904949954987
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8148889414292433, -0.4567922124736905, -0.4603696536659432) }
depth 50
coloring ray Ray { origin: Vec3(2.5191906153443995, -0.5332667739395904, -1.5531064574118179), vector: Vec3(0.40847457312688507, 1.0113278975808777, -0.9793059307096632) }
depth 49
background
scattered
ROW 1 COL 36
SAMPLE 0, x 0.9156673965637625, y 0.9102691601781983
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8206879642344578, -0.4592170579685444, -0.452145785365875) }
depth 50
coloring ray Ray { origin: Vec3(2.5271237366727357, -0.533158196554834, -1.4941512567151722), vector: Vec3(0.021055088105483333, 0.9133197775735373, 0.6234457019742696) }
depth 49
background
scattered
ROW 1 COL 37
SAMPLE 0, x 0.9263929944492256, y 0.9177392053572204
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8265182349152596, -0.45706612752916875, -0.4484664451244489) }
depth 50
coloring ray Ray { origin: Vec3(2.583271390340161, -0.5345576386621236, -1.4868700297667128), vector: Vec3(0.050416483389066374, 1.980141208943048, -0.6930186945215816) }
depth 49
background
scattered
ROW 1 COL 38
SAMPLE 0, x 0.9702057418593544, y 0.9299802866826259
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.8477033831627516, -0.45354142134564635, -0.4308060030604792) }
depth 50
coloring ray Ray { origin: Vec3(2.7446861037231294, -0.5385196308793976, -1.4112670737437911), vector: Vec3(-0.1371761193143913, 1.09296169871469, -0.04650127524765988) }
depth 49
background
scattered
ROW 1 COL 39
SAMPLE 0, x 0.975182547134643, y 0.928052387221897
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.849632109165293, -0.4540965421695182, -0.4283221562340661) }
depth 50
coloring ray Ray { origin: Vec3(2.749804730698825, -0.5385927402269877, -1.394502964279913), vector: Vec3(-0.30227295634694873, 0.7546856234333206, 0.35282456139444746) }
depth 49
background
scattered
ROW 2 COL 0
SAMPLE 0, x 0.017939674992044744, y 0.8778153731235452
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.41804050059750564, -0.4685618258750235, -0.8454484810963481) }
depth 50
coloring ray Ray { origin: Vec3(0.26024147194589453, -0.5333977676796855, -3.5711305881519957), vector: Vec3(-0.16234084685678135, 1.3380877903851915, -0.9521396498195953) }
depth 49
background
scattered
ROW 2 COL 1
SAMPLE 0, x 0.0346304113212071, y 0.8773457893156883
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.42537212803912805, -0.4686970381906055, -0.8379816413391438) }
depth 50
coloring ray Ray { origin: Vec3(0.2983086801483692, -0.5323955196571144, -3.527660260612029), vector: Vec3(0.45118538355294374, 0.8589405663080482, -1.0002995079538812) }
depth 49
background
scattered
ROW 2 COL 2
SAMPLE 0, x 0.059128927141025724, y 0.8735642456427529
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4356882276973659, -0.46978589872611964, -0.8265766811453915) }
depth 50
coloring ray Ray { origin: Vec3(0.3470045054626292, -0.5306849045250881, -3.452677560308361), vector: Vec3(0.8342569478030464, 1.246690648606099, 0.28624209819882845) }
depth 49
background
scattered
ROW 2 COL 3
SAMPLE 0, x 0.07854827073373427, y 0.9005733752548287
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.44818560509666483, -0.4620088695875535, -0.8218563328846588) }
depth 50
coloring ray Ray { origin: Vec3(0.45664973607086434, -0.5324195034998183, -3.5048594160756323), vector: Vec3(0.44575851327137944, 1.6691183388482211, 0.480916824719422) }
depth 49
background
scattered
ROW 2 COL 4
SAMPLE 0, x 0.12437847623039326, y 0.8731110923291138
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.46454901202262233, -0.4699163800328121, -0.7975854155134429) }
depth 50
coloring ray Ray { origin: Vec3(0.4985950954406415, -0.5274636949610558, -3.289844463816938), vector: Vec3(-0.5548754188164667, 1.876709752135124, -0.6621209873858528) }
depth 49
background
scattered
ROW 2 COL 5
SAMPLE 0, x 0.12961047984414356, y 0.8822038002524383
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.4681775119665459, -0.46729821885976386, -0.7965750767425673) }
depth 50
coloring ray Ray { origin: Vec3(0.5328492136703296, -0.528092221296339, -3.309486263622513), vector: Vec3(-0.7762776253170361, 0.26972585326006837, 0.7797624231569159) }
depth 49
background
scattered
ROW 2 COL 6
SAMPLE 0, x 0.1543048871497783, y 0.8779425160188491
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.47851138459269893, -0.46852521625391597, -0.7850142067222621) }
depth 50
coloring ray Ray { origin: Vec3(0.5804806245627527, -0.5266279582697959, -3.233366259775724), vector: Vec3(-0.45184690900296953, 1.5561231978280161, -0.40202152799841895) }
depth 49
background
scattered
ROW 2 COL 7
SAMPLE 0, x 0.18686914710594274, y 0.9029568811480689
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.496548897705255, -0.4613225611040923, -0.7741793487595301) }
depth 50
coloring ray Ray { origin: Vec3(0.7207498618167629, -0.5277335226750441, -3.241975696438227), vector: Vec3(0.4077083324705293, 1.892782905856534, -0.9027547808266212) }
depth 49
background
scattered
ROW 2 COL 8
SAMPLE 0, x 0.21461731164637712, y 0.8880303410537459
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.506701062122739, -0.4656205203096946, -0.7597292251364438) }
depth 50
coloring ray Ray { origin: Vec3(0.7480805015572525, -0.5252812133992797, -3.1203723973148705), vector: Vec3(-0.9248717230908072, 0.47336332764155364, -0.6717120187033662) }
depth 49
background
scattered
ROW 2 COL 9
SAMPLE 0, x 0.24819884624162447, y 0.8710154720948255
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5191385824408168, -0.4705197945026418, -0.7423924306254186) }
depth 50
coloring ray Ray { origin: Vec3(0.7833473097471355, -0.5226790080874086, -2.9803167101213552), vector: Vec3(0.6827699651157582, 1.000672087606625, 0.6221383486515084) }
depth 49
background
scattered
ROW 2 COL 10
SAMPLE 0, x 0.26859625546823457, y 0.8968251739304387
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5318968677552784, -0.4630881295020959, -0.7370658103115028) }
depth 50
coloring ray Ray { origin: Vec3(0.8995022567420699, -0.5244086926632705, -3.0179292451650586), vector: Vec3(0.11880610667754256, 0.003854087099111503, -0.7428217761583848) }
depth 49
background
scattered
ROW 2 COL 11
SAMPLE 0, x 0.2957133263788607, y 0.8827273578004317
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5418885713646193, -0.4671474653047645, -0.7230147708994936) }
depth 50
coloring ray Ray { origin: Vec3(0.9259889843823581, -0.522415879932185, -2.9040005030373277), vector: Vec3(0.34113471080516117, 1.7726257657359719, -0.5851380658336417) }
depth 49
background
scattered
ROW 2 COL 12
SAMPLE 0, x 0.3166961463083377, y 0.8989952870892515
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5535326447275515, -0.46246326548343, -0.7160548973578957) }
depth 50
coloring ray Ray { origin: Vec3(1.0203055111545156, -0.5233929069054493, -2.9070948631109474), vector: Vec3(-0.8488084101384673, 1.5135437076337204, -0.6968098047994603) }
depth 49
background
scattered
ROW 2 COL 13
SAMPLE 0, x 0.33270619050299494, y 0.8700063148204444
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.556456564853478, -0.47081037200887677, -0.7047838707065225) }
depth 50
coloring ray Ray { origin: Vec3(0.9790265952770505, -0.5205141032275113, -2.773106523255549), vector: Vec3(0.14139389440015188, 1.9320931779143393, 0.9461876150661832) }
depth 49
background
scattered
ROW 2 COL 14
SAMPLE 0, x 0.35733970517365643, y 0.9021951786063607
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.57201118448224, -0.4615418863080831, -0.6984977367785542) }
depth 50
coloring ray Ray { origin: Vec3(1.1267248031234605, -0.5228780533480606, -2.818124990839087), vector: Vec3(-0.5714581353073658, 0.9925896001993182, 0.3068772802812525) }
depth 49
background
scattered
ROW 2 COL 15
SAMPLE 0, x 0.38716637665296644, y 0.9030138297324978
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5853516208047185, -0.4613061632857669, -0.6853930234783918) }
depth 50
coloring ray Ray { origin: Vec3(1.2007842467613172, -0.522486396038496, -2.747824579991429), vector: Vec3(-0.4271439285687579, 1.1567823493470883, -0.6771343858935388) }
depth 49
background
scattered
ROW 2 COL 16
SAMPLE 0, x 0.40452267988238744, y 0.8930003526352207
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.5916042653184475, -0.46418945142879053, -0.6762570908216392) }
depth 50
coloring ray Ray { origin: Vec3(1.2134497558738033, -0.5213636324446034, -2.6732632112430488), vector: Vec3(0.6350417194998565, 0.4363241209093829, -0.6712761164824553) }
depth 49
background
scattered
ROW 2 COL 17
SAMPLE 0, x 0.43150133505140315, y 0.9083259517431068
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6057707075013308, -0.4597765868700332, -0.6665035131975132) }
depth 50
coloring ray Ray { origin: Vec3(1.3234535155169, -0.5224826738295469, -2.6566532792207913), vector: Vec3(-0.7400242953663474, 0.40937225041110614, 0.015573369372632616) }
depth 49
background
scattered
ROW 2 COL 18
SAMPLE 0, x 0.4732702408173788, y 0.8718412695997947
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.619034726030959, -0.47028201374661815, -0.6427340677913) }
depth 50
coloring ray Ray { origin: Vec3(1.315862345483609, -0.5190677607682841, -2.442807978178102), vector: Vec3(0.11173420056039485, 1.6656230052211671, 0.7961023795951756) }
depth 49
background
scattered
ROW 2 COL 19
SAMPLE 0, x 0.47531857024382934, y 0.8962925308751285
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6234630360154021, -0.4632414991449203, -0.6453462724085547) }
depth 50
coloring ray Ray { origin: Vec3(1.3931283097931764, -0.5211403952115452, -2.5122253927414397), vector: Vec3(0.3541643773346522, 0.7926666895855756, -0.7406388402598717) }
depth 49
background
scattered
ROW 2 COL 20
SAMPLE 0, x 0.5102448761944723, y 0.8691776164643081
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6350426046711384, -0.4710489880381721, -0.625959214859567) }
depth 50
coloring ray Ray { origin: Vec3(1.3957310190681032, -0.518816294239349, -2.3471598707474115), vector: Vec3(-0.7156300365559051, 1.1880512634607725, -0.5720156782237266) }
depth 49
background
scattered
ROW 2 COL 21
SAMPLE 0, x 0.5430159461695974, y 0.869895899095596
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6496738833634668, -0.4708421651959154, -0.611534759009495) }
depth 50
coloring ray Ray { origin: Vec3(1.4757147731889537, -0.5189762299497467, -2.2716728356135936), vector: Vec3(0.2703579493098094, 1.7393714208735627, -0.9474250455541856) }
depth 49
background
scattered
ROW 2 COL 22
SAMPLE 0, x 0.5662619156573915, y 0.9050702193258647
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6650432023662332, -0.46071404491625434, -0.6062935602863898) }
depth 50
coloring ray Ray { origin: Vec3(1.6407564826834773, -0.5221634319757769, -2.319133557290828), vector: Vec3(0.9072855680156745, 1.1559415621570446, -0.9980675090363718) }
depth 49
background
scattered
ROW 2 COL 23
SAMPLE 0, x 0.5828092213185208, y 0.879774234414203
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6687369786913062, -0.4679977898785046, -0.5953160389990665) }
depth 50
coloring ray Ray { origin: Vec3(1.6010324371803275, -0.5200867838641439, -2.2056734338283377), vector: Vec3(1.0151279074113537, 0.8563203097809252, 0.3090299867638797) }
depth 49
background
scattered
ROW 2 COL 24
SAMPLE 0, x 0.6113335876279062, y 0.8850777323758032
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6821457702607749, -0.46647069667794283, -0.5834343406301596) }
depth 50
coloring ray Ray { origin: Vec3(1.6864047520221277, -0.5208685121000776, -2.152955305974712), vector: Vec3(0.6931389392850322, 0.7861741393436581, 0.9125062851076665) }
depth 49
background
scattered
ROW 2 COL 25
SAMPLE 0, x 0.6271833387463589, y 0.8789744247770939
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.6882934880229519, -0.4682280876682683, -0.5755292318776569) }
depth 50
coloring ray Ray { origin: Vec3(1.705230175824275, -0.5205713402581398, -2.098196211542468), vector: Vec3(0.9888077731266424, 0.7329303572567889, 0.2143773495549791) }
depth 49
background
scattered
ROW 2 COL 26
SAMPLE 0, x 0.6748209040525184, y 0.9079498087145916
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7135834746462308, -0.4598848937771809, -0.5585824391454655) }
depth 50
coloring ray Ray { origin: Vec3(1.916452655269406, -0.5240458577671778, -2.0657403859621106), vector: Vec3(-0.6501508032623409, 0.2792797701239088, -0.872230476458098) }
depth 49
background
scattered
ROW 2 COL 27
SAMPLE 0, x 0.6935591347699523, y 0.8949744787904936
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7200223276060638, -0.46362102005564854, -0.5484074599071649) }
depth 50
coloring ray Ray { origin: Vec3(1.9187231539633234, -0.5232584550491426, -1.984708846584831), vector: Vec3(-0.140520282208176, 0.8784424645226987, -0.10886287680147849) }
depth 49
background
scattered
ROW 2 COL 28
SAMPLE 0, x 0.7014087043029862, y 0.9004874955825466
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7242958611400281, -0.462033597845122, -0.545721348583727) }
depth 50
coloring ray Ray { origin: Vec3(1.9566215937381908, -0.5239576923567868, -1.981119992280144), vector: Vec3(-0.8502169718867623, 1.9854737076820104, 0.4729725464811467) }
depth 49
background
scattered
ROW 2 COL 29
SAMPLE 0, x 0.7451629201182463, y 0.8879245663787919
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7418840187804316, -0.46565097714932824, -0.5245158116391173) }
depth 50
coloring ray Ray { origin: Vec3(2.0212594532893293, -0.5239840007246963, -1.8430510869081944), vector: Vec3(0.8490938614875607, 1.5564792907011857, -0.9500023486449906) }
depth 49
background
scattered
ROW 2 COL 30
SAMPLE 0, x 0.7591305334873449, y 0.8850059966783468
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7476558668369058, -0.46649135230873906, -0.5179035884232324) }
depth 50
coloring ray Ray { origin: Vec3(2.0454972326019085, -0.5241418659387032, -1.8023287539825166), vector: Vec3(0.40366882329950965, 0.08250025359727198, -0.9291438255795919) }
depth 49
background
scattered
ROW 2 COL 31
SAMPLE 0, x 0.7962891342576728, y 0.8805381515610604
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7634855496734303, -0.4677778269994377, -0.5007874308960091) }
depth 50
coloring ray Ray { origin: Vec3(2.1211427924103647, -0.5249714562544034, -1.7031507174556983), vector: Vec3(0.5341793761200352, 0.6922114914166289, 0.5984029471524697) }
depth 49
background
scattered
ROW 2 COL 32
SAMPLE 0, x 0.8155748632923953, y 0.903501684836157
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7753412478671597, -0.4611656899194996, -0.49554386978221787) }
depth 50
coloring ray Ray { origin: Vec3(2.250038334533552, -0.5278828723753013, -1.716327099597784), vector: Vec3(0.7378426291969998, 0.6224698782820957, 0.3190913120505981) }
depth 49
background
scattered
ROW 2 COL 33
SAMPLE 0, x 0.8378329698854754, y 0.8638459380490275
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7794993206749348, -0.47258419553980735, -0.4799672913541351) }
depth 50
coloring ray Ray { origin: Vec3(2.1648856575137208, -0.5250299593169281, -1.5644780371401623), vector: Vec3(0.7033536798771542, 0.8492802618945953, 0.8770011044697253) }
depth 49
background
scattered
ROW 2 COL 34
SAMPLE 0, x 0.873567565954318, y 0.8732243741669024
coloring ray Ray { origin: Vec3(-2.0, 2.0, 1.0), vector: Vec3(0.7966911769163336, -0.4698837615750535, -0.46547586907749006) }
depth 50
coloring ray Ray { origin: Vec3(2.285195011762169, -0.5273827670629778, -1.5036738576508601), vector: Vec3(0.135080667489564, 1.176328357829893, 0.8113850883953232) }
depth 49
background