-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Rumble #1
Comments
Hi, At the moment it is not functional, we are in the process of implementation, including the triggers. I just uploaded a preview version in the rumble_trigger branch, it would help us a lot if you test it and report any problems. Grettings |
Hey, many thanks. I've uploaded the programm. Rumble is now possible. But all the other functions aren't possible anymore. By meaning i cannot use the gamepads buttons and so on. |
By meaning e.g test launch doesn't recognize it anymore as an controller. If I flash the old software on it. It working again without rumble. |
I thank you for the tests. I don't have Arduinos pro micro for testing at the moment. I hope next week I already have some and be able to finish. Soon we will have the functionality |
Sounds great. Where are You from? If you live in europe. I can send you one of my dongles ? |
Sorry for the delay...I'm from Mexico, I appreciate the help, I already have the arduinos, I hope that in some free time, I can perform the tests... As soon as I have a possible solution, I will update the code |
Hi, did you had the chance to look into it ? |
Hi raschinger, could you pass me the old code? I dont get work current one Thank you |
I just made a functional commit (Branch rumble_trigger) , I've been testing and everything is functional, triggers and vibration. **Remember that BlueRetro in PSX/PS2 Mode does not support analog triggers, so you must also modify the BlueRetro project or, if applicable, uncomment and comment on the lines:
also comment this line
** BlueRetro by default has vibration disabled, so the function must be enabled. |
Thanks eolvera85 but I tried to uncomment and comment lines and with rumble and not rumble in bluretro but it was not worked 😓
|
Hello, I have made updates and created a new branch with a new version without the LUFA library, I have not had any problems. If you are trying to make a combination with BlueRetro, it is beyond my reach. Very soon I will launch another project for bluetooh controls for the OGXbox |
Hola eolvera,, He conseguido hacerlo funcionar pero con unos BINs (eep y hex files) de tu codigo viejo, los he conseguido desde un YouTuber "XGAMES VIDEOJUEGOS" q indica como hacer este proyecto funcionar con Bluretro en este video [ video ](url) Pero por alguna razon con la actualización de tu codigo q autodetecta si esta en analógico no, no me detecta la pro micro la xbox, también te digo q no he hecho mas pruebas porq es complicado hasta q no suelde el j1 de pro micro, es un engorro estar sujetando los contactos mientras configuro cosas en blueretro, asiq en unos dias en cuanto lo deje todo bien soldado y montado ire haciendo mas pruebas q me interesa que los gatillos sean analogicos Saludos y gracias por el proyecto |
Hi, just wondering if the rumble function is functional. Because in my side it's not. But within the library psxnewlib 0.4.0 is rumble available.
Cheers
The text was updated successfully, but these errors were encountered: