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bind.go
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bind.go
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// Copyright (C) 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package adb
import (
"context"
"github.com/google/gapid/core/os/android"
"github.com/google/gapid/core/os/device/bind"
"github.com/google/gapid/core/os/shell"
)
// Device extends the android.Device interface with adb specific features.
type Device interface {
android.Device
// Command is a helper that builds a shell.Cmd with the device as its target.
Command(name string, args ...string) shell.Cmd
// Root restarts adb as root. If the device is running a production build then
// Root will return ErrDeviceNotRooted.
Root(ctx context.Context) error
// IsDebuggableBuild returns true if the device runs a debuggable Android build.
IsDebuggableBuild(ctx context.Context) (bool, error)
// Forward will forward the specified device Port to the specified local Port.
Forward(ctx context.Context, local, device Port) error
// RemoveForward removes a port forward made by Forward.
RemoveForward(ctx context.Context, local Port) error
// GraphicsDriver queries and returns info on the preview graphics driver.
GraphicsDriver(ctx context.Context) (Driver, error)
}
// Driver contains the information about a graphics driver.
type Driver struct {
Package string
Path string
}
// DeviceList is a list of devices.
type DeviceList []Device
// FindBySerial returns the device with the matching serial, or nil if the
// device cannot be found.
func (l DeviceList) FindBySerial(serial string) Device {
for _, d := range l {
if d.Instance().Serial == serial {
return d
}
}
return nil
}
// binding represents an attached Android device.
type binding struct {
bind.Simple
}
// verify that binding implements Device
var _ Device = (*binding)(nil)