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Audio feedback for motions #3

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equalsraf opened this issue Mar 4, 2017 · 0 comments
Open

Audio feedback for motions #3

equalsraf opened this issue Mar 4, 2017 · 0 comments
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@equalsraf
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Kind of cool to provide feedback on motions, but I'm not sure what is the best way to tap into motions. The naive way would be

nmap b b:call SayWord()<CR>
nmap w w:call SayWord()<CR>
nmap j j:call SayLine()<CR>
nmap k k:call SayLine()<CR>
nmap h h:call SayChar()<CR>
nmap l l:call SayChar()<CR>
" ... and similar for object motions
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