/
model_view_point.go
111 lines (90 loc) · 2.68 KB
/
model_view_point.go
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/*
Equinix Fabric API v4
Equinix Fabric is an advanced software-defined interconnection solution that enables you to directly, securely and dynamically connect to distributed infrastructure and digital ecosystems on platform Equinix via a single port, Customers can use Fabric to connect to: </br> 1. Cloud Service Providers - Clouds, network and other service providers. </br> 2. Enterprises - Other Equinix customers, vendors and partners. </br> 3. Myself - Another customer instance deployed at Equinix. </br>
API version: 4.12
Contact: api-support@equinix.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package fabricv4
import (
"encoding/json"
"fmt"
)
// ViewPoint viewPoint
type ViewPoint string
// List of viewPoint
const (
VIEWPOINT_A_SIDE ViewPoint = "aSide"
VIEWPOINT_Z_SIDE ViewPoint = "zSide"
)
// All allowed values of ViewPoint enum
var AllowedViewPointEnumValues = []ViewPoint{
"aSide",
"zSide",
}
func (v *ViewPoint) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := ViewPoint(value)
for _, existing := range AllowedViewPointEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid ViewPoint", value)
}
// NewViewPointFromValue returns a pointer to a valid ViewPoint
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewViewPointFromValue(v string) (*ViewPoint, error) {
ev := ViewPoint(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for ViewPoint: valid values are %v", v, AllowedViewPointEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v ViewPoint) IsValid() bool {
for _, existing := range AllowedViewPointEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to viewPoint value
func (v ViewPoint) Ptr() *ViewPoint {
return &v
}
type NullableViewPoint struct {
value *ViewPoint
isSet bool
}
func (v NullableViewPoint) Get() *ViewPoint {
return v.value
}
func (v *NullableViewPoint) Set(val *ViewPoint) {
v.value = val
v.isSet = true
}
func (v NullableViewPoint) IsSet() bool {
return v.isSet
}
func (v *NullableViewPoint) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableViewPoint(val *ViewPoint) *NullableViewPoint {
return &NullableViewPoint{value: val, isSet: true}
}
func (v NullableViewPoint) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableViewPoint) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}