Name | Type | Description | Notes |
---|---|---|---|
Disks | Pointer to []Disk | [optional] | |
Raid | Pointer to []Raid | [optional] | |
Filesystems | Pointer to []Filesystem | [optional] |
func NewStorage() *Storage
NewStorage instantiates a new Storage object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewStorageWithDefaults() *Storage
NewStorageWithDefaults instantiates a new Storage object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Storage) GetDisks() []Disk
GetDisks returns the Disks field if non-nil, zero value otherwise.
func (o *Storage) GetDisksOk() (*[]Disk, bool)
GetDisksOk returns a tuple with the Disks field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Storage) SetDisks(v []Disk)
SetDisks sets Disks field to given value.
func (o *Storage) HasDisks() bool
HasDisks returns a boolean if a field has been set.
func (o *Storage) GetRaid() []Raid
GetRaid returns the Raid field if non-nil, zero value otherwise.
func (o *Storage) GetRaidOk() (*[]Raid, bool)
GetRaidOk returns a tuple with the Raid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Storage) SetRaid(v []Raid)
SetRaid sets Raid field to given value.
func (o *Storage) HasRaid() bool
HasRaid returns a boolean if a field has been set.
func (o *Storage) GetFilesystems() []Filesystem
GetFilesystems returns the Filesystems field if non-nil, zero value otherwise.
func (o *Storage) GetFilesystemsOk() (*[]Filesystem, bool)
GetFilesystemsOk returns a tuple with the Filesystems field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Storage) SetFilesystems(v []Filesystem)
SetFilesystems sets Filesystems field to given value.
func (o *Storage) HasFilesystems() bool
HasFilesystems returns a boolean if a field has been set.