/
model_connection_state.go
128 lines (107 loc) · 3.6 KB
/
model_connection_state.go
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/*
Equinix Fabric API v4
Equinix Fabric is an advanced software-defined interconnection solution that enables you to directly, securely and dynamically connect to distributed infrastructure and digital ecosystems on platform Equinix via a single port, Customers can use Fabric to connect to: </br> 1. Cloud Service Providers - Clouds, network and other service providers. </br> 2. Enterprises - Other Equinix customers, vendors and partners. </br> 3. Myself - Another customer instance deployed at Equinix. </br>
Contact: api-support@equinix.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package fabricv4
import (
"encoding/json"
"fmt"
)
// ConnectionState Connection status
type ConnectionState string
// List of ConnectionState
const (
CONNECTIONSTATE_ACTIVE ConnectionState = "ACTIVE"
CONNECTIONSTATE_CANCELLED ConnectionState = "CANCELLED"
CONNECTIONSTATE_DEPROVISIONED ConnectionState = "DEPROVISIONED"
CONNECTIONSTATE_DEPROVISIONING ConnectionState = "DEPROVISIONING"
CONNECTIONSTATE_DRAFT ConnectionState = "DRAFT"
CONNECTIONSTATE_FAILED ConnectionState = "FAILED"
CONNECTIONSTATE_PENDING ConnectionState = "PENDING"
CONNECTIONSTATE_PROVISIONED ConnectionState = "PROVISIONED"
CONNECTIONSTATE_PROVISIONING ConnectionState = "PROVISIONING"
CONNECTIONSTATE_REPROVISIONING ConnectionState = "REPROVISIONING"
CONNECTIONSTATE_EMPTY ConnectionState = ""
)
// All allowed values of ConnectionState enum
var AllowedConnectionStateEnumValues = []ConnectionState{
"ACTIVE",
"CANCELLED",
"DEPROVISIONED",
"DEPROVISIONING",
"DRAFT",
"FAILED",
"PENDING",
"PROVISIONED",
"PROVISIONING",
"REPROVISIONING",
"",
}
func (v *ConnectionState) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := ConnectionState(value)
for _, existing := range AllowedConnectionStateEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid ConnectionState", value)
}
// NewConnectionStateFromValue returns a pointer to a valid ConnectionState
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewConnectionStateFromValue(v string) (*ConnectionState, error) {
ev := ConnectionState(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for ConnectionState: valid values are %v", v, AllowedConnectionStateEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v ConnectionState) IsValid() bool {
for _, existing := range AllowedConnectionStateEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to ConnectionState value
func (v ConnectionState) Ptr() *ConnectionState {
return &v
}
type NullableConnectionState struct {
value *ConnectionState
isSet bool
}
func (v NullableConnectionState) Get() *ConnectionState {
return v.value
}
func (v *NullableConnectionState) Set(val *ConnectionState) {
v.value = val
v.isSet = true
}
func (v NullableConnectionState) IsSet() bool {
return v.isSet
}
func (v *NullableConnectionState) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConnectionState(val *ConnectionState) *NullableConnectionState {
return &NullableConnectionState{value: val, isSet: true}
}
func (v NullableConnectionState) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConnectionState) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}