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RouteTableEntryConnection.md

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RouteTableEntryConnection

Properties

Name Type Description Notes
Uuid Pointer to string [optional]
Name Pointer to string [optional]

Methods

NewRouteTableEntryConnection

func NewRouteTableEntryConnection() *RouteTableEntryConnection

NewRouteTableEntryConnection instantiates a new RouteTableEntryConnection object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewRouteTableEntryConnectionWithDefaults

func NewRouteTableEntryConnectionWithDefaults() *RouteTableEntryConnection

NewRouteTableEntryConnectionWithDefaults instantiates a new RouteTableEntryConnection object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetUuid

func (o *RouteTableEntryConnection) GetUuid() string

GetUuid returns the Uuid field if non-nil, zero value otherwise.

GetUuidOk

func (o *RouteTableEntryConnection) GetUuidOk() (*string, bool)

GetUuidOk returns a tuple with the Uuid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUuid

func (o *RouteTableEntryConnection) SetUuid(v string)

SetUuid sets Uuid field to given value.

HasUuid

func (o *RouteTableEntryConnection) HasUuid() bool

HasUuid returns a boolean if a field has been set.

GetName

func (o *RouteTableEntryConnection) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *RouteTableEntryConnection) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *RouteTableEntryConnection) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *RouteTableEntryConnection) HasName() bool

HasName returns a boolean if a field has been set.

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