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model_connection_post_request.go
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model_connection_post_request.go
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/*
Equinix Fabric API v4
Equinix Fabric is an advanced software-defined interconnection solution that enables you to directly, securely and dynamically connect to distributed infrastructure and digital ecosystems on platform Equinix via a single port, Customers can use Fabric to connect to: </br> 1. Cloud Service Providers - Clouds, network and other service providers. </br> 2. Enterprises - Other Equinix customers, vendors and partners. </br> 3. Myself - Another customer instance deployed at Equinix. </br>
Contact: api-support@equinix.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package fabricv4
import (
"encoding/json"
"fmt"
)
// checks if the ConnectionPostRequest type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ConnectionPostRequest{}
// ConnectionPostRequest Create connection post request
type ConnectionPostRequest struct {
Type ConnectionType `json:"type"`
// Customer-provided connection name
Name string `json:"name"`
Order *Order `json:"order,omitempty"`
// Preferences for notifications on connection configuration or status changes
Notifications []SimplifiedNotification `json:"notifications"`
// Connection bandwidth in Mbps
Bandwidth int32 `json:"bandwidth"`
GeoScope *GeoScopeType `json:"geoScope,omitempty"`
Redundancy *ConnectionRedundancy `json:"redundancy,omitempty"`
ASide ConnectionSide `json:"aSide"`
ZSide ConnectionSide `json:"zSide"`
Project *Project `json:"project,omitempty"`
// Connection additional information
AdditionalInfo []ConnectionSideAdditionalInfo `json:"additionalInfo,omitempty"`
AdditionalProperties map[string]interface{}
}
type _ConnectionPostRequest ConnectionPostRequest
// NewConnectionPostRequest instantiates a new ConnectionPostRequest object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewConnectionPostRequest(type_ ConnectionType, name string, notifications []SimplifiedNotification, bandwidth int32, aSide ConnectionSide, zSide ConnectionSide) *ConnectionPostRequest {
this := ConnectionPostRequest{}
this.Type = type_
this.Name = name
this.Notifications = notifications
this.Bandwidth = bandwidth
this.ASide = aSide
this.ZSide = zSide
return &this
}
// NewConnectionPostRequestWithDefaults instantiates a new ConnectionPostRequest object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConnectionPostRequestWithDefaults() *ConnectionPostRequest {
this := ConnectionPostRequest{}
return &this
}
// GetType returns the Type field value
func (o *ConnectionPostRequest) GetType() ConnectionType {
if o == nil {
var ret ConnectionType
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetTypeOk() (*ConnectionType, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *ConnectionPostRequest) SetType(v ConnectionType) {
o.Type = v
}
// GetName returns the Name field value
func (o *ConnectionPostRequest) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *ConnectionPostRequest) SetName(v string) {
o.Name = v
}
// GetOrder returns the Order field value if set, zero value otherwise.
func (o *ConnectionPostRequest) GetOrder() Order {
if o == nil || IsNil(o.Order) {
var ret Order
return ret
}
return *o.Order
}
// GetOrderOk returns a tuple with the Order field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetOrderOk() (*Order, bool) {
if o == nil || IsNil(o.Order) {
return nil, false
}
return o.Order, true
}
// HasOrder returns a boolean if a field has been set.
func (o *ConnectionPostRequest) HasOrder() bool {
if o != nil && !IsNil(o.Order) {
return true
}
return false
}
// SetOrder gets a reference to the given Order and assigns it to the Order field.
func (o *ConnectionPostRequest) SetOrder(v Order) {
o.Order = &v
}
// GetNotifications returns the Notifications field value
func (o *ConnectionPostRequest) GetNotifications() []SimplifiedNotification {
if o == nil {
var ret []SimplifiedNotification
return ret
}
return o.Notifications
}
// GetNotificationsOk returns a tuple with the Notifications field value
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetNotificationsOk() ([]SimplifiedNotification, bool) {
if o == nil {
return nil, false
}
return o.Notifications, true
}
// SetNotifications sets field value
func (o *ConnectionPostRequest) SetNotifications(v []SimplifiedNotification) {
o.Notifications = v
}
// GetBandwidth returns the Bandwidth field value
func (o *ConnectionPostRequest) GetBandwidth() int32 {
if o == nil {
var ret int32
return ret
}
return o.Bandwidth
}
// GetBandwidthOk returns a tuple with the Bandwidth field value
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetBandwidthOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Bandwidth, true
}
// SetBandwidth sets field value
func (o *ConnectionPostRequest) SetBandwidth(v int32) {
o.Bandwidth = v
}
// GetGeoScope returns the GeoScope field value if set, zero value otherwise.
func (o *ConnectionPostRequest) GetGeoScope() GeoScopeType {
if o == nil || IsNil(o.GeoScope) {
var ret GeoScopeType
return ret
}
return *o.GeoScope
}
// GetGeoScopeOk returns a tuple with the GeoScope field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetGeoScopeOk() (*GeoScopeType, bool) {
if o == nil || IsNil(o.GeoScope) {
return nil, false
}
return o.GeoScope, true
}
// HasGeoScope returns a boolean if a field has been set.
func (o *ConnectionPostRequest) HasGeoScope() bool {
if o != nil && !IsNil(o.GeoScope) {
return true
}
return false
}
// SetGeoScope gets a reference to the given GeoScopeType and assigns it to the GeoScope field.
func (o *ConnectionPostRequest) SetGeoScope(v GeoScopeType) {
o.GeoScope = &v
}
// GetRedundancy returns the Redundancy field value if set, zero value otherwise.
func (o *ConnectionPostRequest) GetRedundancy() ConnectionRedundancy {
if o == nil || IsNil(o.Redundancy) {
var ret ConnectionRedundancy
return ret
}
return *o.Redundancy
}
// GetRedundancyOk returns a tuple with the Redundancy field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetRedundancyOk() (*ConnectionRedundancy, bool) {
if o == nil || IsNil(o.Redundancy) {
return nil, false
}
return o.Redundancy, true
}
// HasRedundancy returns a boolean if a field has been set.
func (o *ConnectionPostRequest) HasRedundancy() bool {
if o != nil && !IsNil(o.Redundancy) {
return true
}
return false
}
// SetRedundancy gets a reference to the given ConnectionRedundancy and assigns it to the Redundancy field.
func (o *ConnectionPostRequest) SetRedundancy(v ConnectionRedundancy) {
o.Redundancy = &v
}
// GetASide returns the ASide field value
func (o *ConnectionPostRequest) GetASide() ConnectionSide {
if o == nil {
var ret ConnectionSide
return ret
}
return o.ASide
}
// GetASideOk returns a tuple with the ASide field value
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetASideOk() (*ConnectionSide, bool) {
if o == nil {
return nil, false
}
return &o.ASide, true
}
// SetASide sets field value
func (o *ConnectionPostRequest) SetASide(v ConnectionSide) {
o.ASide = v
}
// GetZSide returns the ZSide field value
func (o *ConnectionPostRequest) GetZSide() ConnectionSide {
if o == nil {
var ret ConnectionSide
return ret
}
return o.ZSide
}
// GetZSideOk returns a tuple with the ZSide field value
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetZSideOk() (*ConnectionSide, bool) {
if o == nil {
return nil, false
}
return &o.ZSide, true
}
// SetZSide sets field value
func (o *ConnectionPostRequest) SetZSide(v ConnectionSide) {
o.ZSide = v
}
// GetProject returns the Project field value if set, zero value otherwise.
func (o *ConnectionPostRequest) GetProject() Project {
if o == nil || IsNil(o.Project) {
var ret Project
return ret
}
return *o.Project
}
// GetProjectOk returns a tuple with the Project field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetProjectOk() (*Project, bool) {
if o == nil || IsNil(o.Project) {
return nil, false
}
return o.Project, true
}
// HasProject returns a boolean if a field has been set.
func (o *ConnectionPostRequest) HasProject() bool {
if o != nil && !IsNil(o.Project) {
return true
}
return false
}
// SetProject gets a reference to the given Project and assigns it to the Project field.
func (o *ConnectionPostRequest) SetProject(v Project) {
o.Project = &v
}
// GetAdditionalInfo returns the AdditionalInfo field value if set, zero value otherwise.
func (o *ConnectionPostRequest) GetAdditionalInfo() []ConnectionSideAdditionalInfo {
if o == nil || IsNil(o.AdditionalInfo) {
var ret []ConnectionSideAdditionalInfo
return ret
}
return o.AdditionalInfo
}
// GetAdditionalInfoOk returns a tuple with the AdditionalInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionPostRequest) GetAdditionalInfoOk() ([]ConnectionSideAdditionalInfo, bool) {
if o == nil || IsNil(o.AdditionalInfo) {
return nil, false
}
return o.AdditionalInfo, true
}
// HasAdditionalInfo returns a boolean if a field has been set.
func (o *ConnectionPostRequest) HasAdditionalInfo() bool {
if o != nil && !IsNil(o.AdditionalInfo) {
return true
}
return false
}
// SetAdditionalInfo gets a reference to the given []ConnectionSideAdditionalInfo and assigns it to the AdditionalInfo field.
func (o *ConnectionPostRequest) SetAdditionalInfo(v []ConnectionSideAdditionalInfo) {
o.AdditionalInfo = v
}
func (o ConnectionPostRequest) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ConnectionPostRequest) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["type"] = o.Type
toSerialize["name"] = o.Name
if !IsNil(o.Order) {
toSerialize["order"] = o.Order
}
toSerialize["notifications"] = o.Notifications
toSerialize["bandwidth"] = o.Bandwidth
if !IsNil(o.GeoScope) {
toSerialize["geoScope"] = o.GeoScope
}
if !IsNil(o.Redundancy) {
toSerialize["redundancy"] = o.Redundancy
}
toSerialize["aSide"] = o.ASide
toSerialize["zSide"] = o.ZSide
if !IsNil(o.Project) {
toSerialize["project"] = o.Project
}
if !IsNil(o.AdditionalInfo) {
toSerialize["additionalInfo"] = o.AdditionalInfo
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ConnectionPostRequest) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"type",
"name",
"notifications",
"bandwidth",
"aSide",
"zSide",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varConnectionPostRequest := _ConnectionPostRequest{}
err = json.Unmarshal(data, &varConnectionPostRequest)
if err != nil {
return err
}
*o = ConnectionPostRequest(varConnectionPostRequest)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "type")
delete(additionalProperties, "name")
delete(additionalProperties, "order")
delete(additionalProperties, "notifications")
delete(additionalProperties, "bandwidth")
delete(additionalProperties, "geoScope")
delete(additionalProperties, "redundancy")
delete(additionalProperties, "aSide")
delete(additionalProperties, "zSide")
delete(additionalProperties, "project")
delete(additionalProperties, "additionalInfo")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableConnectionPostRequest struct {
value *ConnectionPostRequest
isSet bool
}
func (v NullableConnectionPostRequest) Get() *ConnectionPostRequest {
return v.value
}
func (v *NullableConnectionPostRequest) Set(val *ConnectionPostRequest) {
v.value = val
v.isSet = true
}
func (v NullableConnectionPostRequest) IsSet() bool {
return v.isSet
}
func (v *NullableConnectionPostRequest) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConnectionPostRequest(val *ConnectionPostRequest) *NullableConnectionPostRequest {
return &NullableConnectionPostRequest{value: val, isSet: true}
}
func (v NullableConnectionPostRequest) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConnectionPostRequest) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}