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model_connectivity_source.go
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model_connectivity_source.go
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/*
Equinix Fabric API v4
Equinix Fabric is an advanced software-defined interconnection solution that enables you to directly, securely and dynamically connect to distributed infrastructure and digital ecosystems on platform Equinix via a single port, Customers can use Fabric to connect to: </br> 1. Cloud Service Providers - Clouds, network and other service providers. </br> 2. Enterprises - Other Equinix customers, vendors and partners. </br> 3. Myself - Another customer instance deployed at Equinix. </br>
Contact: api-support@equinix.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package fabricv4
import (
"encoding/json"
)
// checks if the ConnectivitySource type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ConnectivitySource{}
// ConnectivitySource Physical or virtual port that houses the connection.
type ConnectivitySource struct {
Type *ConnectivitySourceType `json:"type,omitempty"`
AdditionalProperties map[string]interface{}
}
type _ConnectivitySource ConnectivitySource
// NewConnectivitySource instantiates a new ConnectivitySource object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewConnectivitySource() *ConnectivitySource {
this := ConnectivitySource{}
var type_ ConnectivitySourceType = CONNECTIVITYSOURCETYPE_COLO
this.Type = &type_
return &this
}
// NewConnectivitySourceWithDefaults instantiates a new ConnectivitySource object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConnectivitySourceWithDefaults() *ConnectivitySource {
this := ConnectivitySource{}
var type_ ConnectivitySourceType = CONNECTIVITYSOURCETYPE_COLO
this.Type = &type_
return &this
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *ConnectivitySource) GetType() ConnectivitySourceType {
if o == nil || IsNil(o.Type) {
var ret ConnectivitySourceType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectivitySource) GetTypeOk() (*ConnectivitySourceType, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *ConnectivitySource) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given ConnectivitySourceType and assigns it to the Type field.
func (o *ConnectivitySource) SetType(v ConnectivitySourceType) {
o.Type = &v
}
func (o ConnectivitySource) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ConnectivitySource) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ConnectivitySource) UnmarshalJSON(data []byte) (err error) {
varConnectivitySource := _ConnectivitySource{}
err = json.Unmarshal(data, &varConnectivitySource)
if err != nil {
return err
}
*o = ConnectivitySource(varConnectivitySource)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "type")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableConnectivitySource struct {
value *ConnectivitySource
isSet bool
}
func (v NullableConnectivitySource) Get() *ConnectivitySource {
return v.value
}
func (v *NullableConnectivitySource) Set(val *ConnectivitySource) {
v.value = val
v.isSet = true
}
func (v NullableConnectivitySource) IsSet() bool {
return v.isSet
}
func (v *NullableConnectivitySource) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConnectivitySource(val *ConnectivitySource) *NullableConnectivitySource {
return &NullableConnectivitySource{value: val, isSet: true}
}
func (v NullableConnectivitySource) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConnectivitySource) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}