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model_port_lag.go
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model_port_lag.go
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/*
Equinix Fabric API v4
Equinix Fabric is an advanced software-defined interconnection solution that enables you to directly, securely and dynamically connect to distributed infrastructure and digital ecosystems on platform Equinix via a single port, Customers can use Fabric to connect to: </br> 1. Cloud Service Providers - Clouds, network and other service providers. </br> 2. Enterprises - Other Equinix customers, vendors and partners. </br> 3. Myself - Another customer instance deployed at Equinix. </br>
Contact: api-support@equinix.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package fabricv4
import (
"encoding/json"
)
// checks if the PortLag type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PortLag{}
// PortLag Port Lag
type PortLag struct {
// id
Id *string `json:"id,omitempty"`
// enabled
Enabled *bool `json:"enabled,omitempty"`
// name
Name *string `json:"name,omitempty"`
// member status
MemberStatus *string `json:"memberStatus,omitempty"`
AdditionalProperties map[string]interface{}
}
type _PortLag PortLag
// NewPortLag instantiates a new PortLag object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPortLag() *PortLag {
this := PortLag{}
return &this
}
// NewPortLagWithDefaults instantiates a new PortLag object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPortLagWithDefaults() *PortLag {
this := PortLag{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *PortLag) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PortLag) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *PortLag) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *PortLag) SetId(v string) {
o.Id = &v
}
// GetEnabled returns the Enabled field value if set, zero value otherwise.
func (o *PortLag) GetEnabled() bool {
if o == nil || IsNil(o.Enabled) {
var ret bool
return ret
}
return *o.Enabled
}
// GetEnabledOk returns a tuple with the Enabled field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PortLag) GetEnabledOk() (*bool, bool) {
if o == nil || IsNil(o.Enabled) {
return nil, false
}
return o.Enabled, true
}
// HasEnabled returns a boolean if a field has been set.
func (o *PortLag) HasEnabled() bool {
if o != nil && !IsNil(o.Enabled) {
return true
}
return false
}
// SetEnabled gets a reference to the given bool and assigns it to the Enabled field.
func (o *PortLag) SetEnabled(v bool) {
o.Enabled = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *PortLag) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PortLag) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *PortLag) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *PortLag) SetName(v string) {
o.Name = &v
}
// GetMemberStatus returns the MemberStatus field value if set, zero value otherwise.
func (o *PortLag) GetMemberStatus() string {
if o == nil || IsNil(o.MemberStatus) {
var ret string
return ret
}
return *o.MemberStatus
}
// GetMemberStatusOk returns a tuple with the MemberStatus field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PortLag) GetMemberStatusOk() (*string, bool) {
if o == nil || IsNil(o.MemberStatus) {
return nil, false
}
return o.MemberStatus, true
}
// HasMemberStatus returns a boolean if a field has been set.
func (o *PortLag) HasMemberStatus() bool {
if o != nil && !IsNil(o.MemberStatus) {
return true
}
return false
}
// SetMemberStatus gets a reference to the given string and assigns it to the MemberStatus field.
func (o *PortLag) SetMemberStatus(v string) {
o.MemberStatus = &v
}
func (o PortLag) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PortLag) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if !IsNil(o.Enabled) {
toSerialize["enabled"] = o.Enabled
}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
if !IsNil(o.MemberStatus) {
toSerialize["memberStatus"] = o.MemberStatus
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *PortLag) UnmarshalJSON(data []byte) (err error) {
varPortLag := _PortLag{}
err = json.Unmarshal(data, &varPortLag)
if err != nil {
return err
}
*o = PortLag(varPortLag)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "id")
delete(additionalProperties, "enabled")
delete(additionalProperties, "name")
delete(additionalProperties, "memberStatus")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullablePortLag struct {
value *PortLag
isSet bool
}
func (v NullablePortLag) Get() *PortLag {
return v.value
}
func (v *NullablePortLag) Set(val *PortLag) {
v.value = val
v.isSet = true
}
func (v NullablePortLag) IsSet() bool {
return v.isSet
}
func (v *NullablePortLag) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePortLag(val *PortLag) *NullablePortLag {
return &NullablePortLag{value: val, isSet: true}
}
func (v NullablePortLag) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePortLag) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}