/
sceneset.go
185 lines (166 loc) · 4.94 KB
/
sceneset.go
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// Copyright (c) 2021 Terminus, Inc.
//
// This program is free software: you can use, redistribute, and/or modify
// it under the terms of the GNU Affero General Public License, version 3
// or later ("AGPL"), as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package dao
import (
"github.com/jinzhu/gorm"
"github.com/pkg/errors"
"github.com/erda-project/erda/apistructs"
"github.com/erda-project/erda/pkg/database/dbengine"
)
type SceneSet struct {
dbengine.BaseModel
Name string
Description string
SpaceID uint64
PreID uint64
CreatorID string
UpdaterID string
}
// Test TableName
func (SceneSet) TableName() string {
return "dice_autotest_scene_set"
}
// Create Scene Set
func (client *DBClient) CreateSceneSet(sceneSet *SceneSet) error {
return client.Create(sceneSet).Error
}
func (client *DBClient) CountSceneSetByName(name string, spaceId uint64) (int, error) {
var res int
if err := client.Model(&SceneSet{}).Where("`space_id` = ? and name = ?", spaceId, name).Count(&res).Error; err != nil {
return -1, err
}
return res, nil
}
// Get Sceneset by id
func (client *DBClient) GetSceneSet(id uint64) (*SceneSet, error) {
var res SceneSet
if err := client.First(&res, id).Error; err != nil {
return nil, err
}
return &res, nil
}
// Get Scenesets by spaceID
func (client *DBClient) SceneSetsBySpaceID(spaceID uint64) ([]SceneSet, error) {
var res []SceneSet
if err := client.Where("`space_id` = ?", spaceID).Find(&res).Error; err != nil {
return nil, err
}
return res, nil
}
// Update Sceneset
func (client *DBClient) UpdateSceneSet(sceneSet *SceneSet) (*SceneSet, error) {
err := client.Save(sceneSet).Error
return sceneSet, err
}
// Delete Sceneset
func (client *DBClient) DeleteSceneSet(sceneSet *SceneSet, scenes []uint64) error {
return client.Transaction(func(tx *gorm.DB) error {
if err := tx.Where(AutoTestScene{}).Where(scenes).Delete(AutoTestScene{}).Error; err != nil {
return err
}
if err := tx.Where(AutoTestSceneInput{}).Where("scene_id IN (?)", scenes).Delete(AutoTestSceneInput{}).Error; err != nil {
return err
}
if err := tx.Where(AutoTestSceneOutput{}).Where("scene_id IN (?)", scenes).Delete(AutoTestSceneOutput{}).Error; err != nil {
return err
}
if err := tx.Where(AutoTestSceneStep{}).Where("scene_id IN (?)", scenes).Delete(AutoTestSceneStep{}).Error; err != nil {
return err
}
var next SceneSet
if err := tx.Where("pre_id = ?", sceneSet.ID).Find(&next).Error; err != nil {
if gorm.IsRecordNotFoundError(err) {
return client.Delete(sceneSet).Error
}
return err
}
next.PreID = sceneSet.PreID
if err := tx.Save(&next).Error; err != nil {
return err
}
return client.Delete(sceneSet).Error
})
}
func (client *DBClient) MoveSceneSet(req apistructs.SceneSetRequest) error {
return client.Transaction(func(tx *gorm.DB) error {
var sceneSet, next SceneSet
if err := tx.Where("id = ?", req.SetID).Find(&sceneSet).Error; err != nil {
return err
}
if err := tx.Where("pre_id = ?", req.SetID).Find(&next).Error; err != nil {
if gorm.IsRecordNotFoundError(err) {
goto LABEL1
}
return err
}
next.PreID = sceneSet.PreID
if err := tx.Save(&next).Error; err != nil {
return err
}
LABEL1:
var target SceneSet
if err := tx.Where("id = ?", req.DropKey).Find(&target).Error; err != nil {
return err
}
if req.Position == 1 {
sceneSet.PreID = target.ID
var next SceneSet
if err := tx.Where("pre_id = ?", req.DropKey).Find(&next).Error; err != nil {
if gorm.IsRecordNotFoundError(err) {
goto LABEL2
}
return err
}
next.PreID = sceneSet.ID
if err := tx.Save(&next).Error; err != nil {
return err
}
goto LABEL2
}
sceneSet.PreID = target.PreID
target.PreID = sceneSet.ID
if err := tx.Save(&target).Error; err != nil {
return err
}
LABEL2:
if err := tx.Save(&sceneSet).Error; err != nil {
return err
}
return nil
})
}
func (client *DBClient) FindByPreId(id uint64) (*SceneSet, error) {
var res SceneSet
if err := client.Where("pre_id = ?", id).Find(&res).Error; err != nil {
return nil, err
}
return &res, nil
}
func (client *DBClient) GetSceneSetByPreID(preID uint64) (*SceneSet, error) {
var res SceneSet
if err := client.Where("pre_id = ?", preID).Find(&res).Error; err != nil {
return nil, err
}
return &res, nil
}
// CheckSceneSetIsExists check the SceneSet is exists
func (client *DBClient) CheckSceneSetIsExists(setID uint64) error {
var count int64
if err := client.Model(&SceneSet{}).Where("id = ?", setID).Count(&count).Error; err != nil {
return err
}
if count > 0 {
return errors.Errorf("SceneSet is not exist: %d", setID)
}
return nil
}