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DestinyDefinitionsRecordsDestinyRecordDefinition.md

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DestinyDefinitionsRecordsDestinyRecordDefinition

Properties

Name Type Description Notes
DisplayProperties *DestinyDefinitionsCommonDestinyDisplayPropertiesDefinition [optional] [default to null]
Scope int32 Indicates whether this Record's state is determined on a per-character or on an account-wide basis. [optional] [default to null]
PresentationInfo *DestinyDefinitionsPresentationDestinyPresentationChildBlock [optional] [default to null]
LoreHash int32 [optional] [default to null]
ObjectiveHashes []int32 [optional] [default to null]
RecordValueStyle int32 [optional] [default to null]
ForTitleGilding bool [optional] [default to null]
ShouldShowLargeIcons bool A hint to show a large icon for a reward [optional] [default to null]
TitleInfo *DestinyDefinitionsRecordsDestinyRecordTitleBlock [optional] [default to null]
CompletionInfo *DestinyDefinitionsRecordsDestinyRecordCompletionBlock [optional] [default to null]
StateInfo *DestinyDefinitionsRecordsSchemaRecordStateBlock [optional] [default to null]
Requirements *DestinyDefinitionsPresentationDestinyPresentationNodeRequirementsBlock [optional] [default to null]
ExpirationInfo *DestinyDefinitionsRecordsDestinyRecordExpirationBlock [optional] [default to null]
IntervalInfo *AllOfDestinyDefinitionsRecordsDestinyRecordDefinitionIntervalInfo Some records have multiple 'interval' objectives, and the record may be claimed at each completed interval [optional] [default to null]
RewardItems []DestinyDestinyItemQuantity If there is any publicly available information about rewards earned for achieving this record, this is the list of those items. However, note that some records intentionally have "hidden" rewards. These will not be returned in this list. [optional] [default to null]
PresentationNodeType int32 [optional] [default to null]
TraitIds []string [optional] [default to null]
TraitHashes []int32 [optional] [default to null]
ParentNodeHashes []int32 A quick reference to presentation nodes that have this node as a child. Presentation nodes can be parented under multiple parents. [optional] [default to null]
Hash int32 The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally. When entities refer to each other in Destiny content, it is this hash that they are referring to. [optional] [default to null]
Index int32 The index of the entity as it was found in the investment tables. [optional] [default to null]
Redacted bool If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry! [optional] [default to null]

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