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* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
// Inventory Items can reward progression when actions are performed on them. A common example of this in Destiny 1 was Bounties, which would reward Experience on your Character and the like when you completed the bounty. Note that this maps to a DestinyProgressionMappingDefinition, and *not* a DestinyProgressionDefinition directly. This is apparently so that multiple progressions can be granted progression points/experience at the same time.
type DestinyDefinitionsDestinyProgressionRewardDefinition struct {
// The hash identifier of the DestinyProgressionMappingDefinition that contains the progressions for which experience should be applied.