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Implementation Details

The following pages give details about.

  • events objects: The basis for dice and dicetables: especially IntegerEvents, AdditiveEvents and ProtoDie
  • inheritance for dice and dice-tables: There's a little work involved in creating your own objects
  • the dice-parser: All its secrets. How to add to it.
  • how to get errors and bugs: Details of how to avoid expected problems.

Contents:

events_objects.rst inheritance.rst parser.rst errors_and_bugs.rst

Indices and tables

  • genindex
  • modindex
  • search