The following pages give details about.
- events objects: The basis for dice and dicetables: especially IntegerEvents, AdditiveEvents and ProtoDie
- inheritance for dice and dice-tables: There's a little work involved in creating your own objects
- the dice-parser: All its secrets. How to add to it.
- how to get errors and bugs: Details of how to avoid expected problems.
Contents:
events_objects.rst inheritance.rst parser.rst errors_and_bugs.rst
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modindex
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