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Flash

Library which runs .swf Flash files natively in Node.js. Inspired by Scaleform (embedded hardware-accelerated vector rending engine). Currently only supports SDL.

WIP

I'm not sure what I want to do with this. I just felt like laying it out.
Warning: Not entirely working, especially on Mac OS X (issues with Cocoa/SDL). Doesn't spawn the rendering window most of the time. Need to fix it up.

Install

  1. Download and install OpenGL (included in Xcode on Mac OS X).

  2. Download and install SDL into your compiler's global library directory (/usr/lib) - required for linking.
    On Mac OS X using Homebrew:
    brew install sdl brew install jpeg

  3. Clone the repository.

  4. Go to the directory with flash library.

  5. Execute node-waf configure build.

  6. Get module from ./build/default/flash.node.

From the repository directory, you can use var flash = require("build/default/flash");

You can then run npm install . and use var flash = require("flash"); from any path.

Status

Compiled on Mac. Still converting the gameswf library. Currently stuck at spawning an OpenGL window. Trying on Linux.

API

Functions

flash.start(filename) - Starts the interpreter.
flash.run() - Moves the interpreter forward. Must be looped, with for instance setTimeout.
flash.stop() - Stops the interpreter.

Classes

flash.window()

Usage

Please see the example in test/window.js

var flash = require('flash');
var window = new flash.window();

Contribute

Generate .cpp list with: find . -name \*.cpp -print
Remove files:

./lib/base/Stackwalker.cpp
./lib/base/test_ogl.cpp
./lib/gameswf/gameswf_render_handler_d3d.cpp
./lib/gameswf/gameswf_render_handler_xbox.cpp
./lib/gameswf/gameswf_render_handler_ogles.cpp
./lib/gameswf/gameswf_sound_handler_openal.cpp
./lib/gameswf/gameswf_parser.cpp
./lib/gameswf/gameswf_processor.cpp
./lib/gameswf/gameswf_test_ogl.cpp

TODO

  • Fix window bug (on Mac OS X).
  • Check cross-compatibility.
  • Clean up dependencies.

Credit

gameswf by Thatcher Ulrich
libjpeg by Independent JPEG Group
node-flash is public domain

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Library which runs .swf Flash files natively in Node.js

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