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AdjustCameraOnRoomLoad doesn't seem to work as expected #6
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The function Seems like So basically what I would like is a way to call |
ok, I found the issue, it's neither of those, it's the roomsetup of the parallax stuff. I am making a new update. 0.2.2 soon |
made a new release! Please check! The camera update should be instant if |
Works great, thanks! |
Cool! I am closing this then. :) |
In game_start I have:
Rellax.AdjustCameraOnRoomLoad = true;
When moving to a different room the camera moves on y axis a bit(from bottom to top)
I am not sure why, is there a way to make it snap to the "end position" on room load?
I am changing room like so:
player.ChangeRoom(1, 1000, 500);
player.ChangeRoom(2, 2000, 1500);
Once I go to the room 2, camera still moves upwards after fade in.
How would I force the camera to reach the end position on room load?
After all this, I tried adding these lines of code which did not help.
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